Restore is a Tomb Kings ability.
Reaching behind the wall of death to bring back the soul and bind it to you takes skills, but like anything, practice makes perfect.
Effect[]
Active Ability
- Type:
Regeneration
- Uses: 2
- Heal Per Second: +0.80%
- Range: 100m
- Durations: 24s
- Cooldown: 60s
- Affected units: Affects allies in range(max: 1)
- Affects units if: Unit is construct
Replenishes
hit points of combatants
WH2[]
Restore
2
60
- Character ability
- Type:
Regeneration
- Duration: 24 seconds
- Target: Ally
Affects allies in range100m
- Cannot target if: Unit is not a construct (statue) unit
- Effects:
Restores up to
1008 Hit Points
- Two uses per battle
- Cooldown: 60 seconds
Units[]
Tips[]
- This ability is the only method to restore health on a Tomb Kings construct. It is by no means necessary as most constructs are very survivable, however it is useful for keeping them combat effective longer.