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River Lynsk is a province in Total War: Warhammer III. It is part of The Realm of Chaos, Something Rotten in Kislev and Immortal Empires.

Background[]

Erengrad, once called Norvard, is the primary trading port of Kislev. Erengrad is second only to the city-state of Marienburg as a trading port for the northern Old World, and sits at the mouth of the River Lynsk. It is the Kislevite city most likely to be visited and populated by other Old Worlders.

Originally the Ungol capital when it was merely a walled town was known as Norvard, until it was later overrun by the Gospodars. Now, Erengrad is Kislev’s main trading city and its largest port. Situated on the coast of the Sea of Claws, vessels from across the Old World, New World, and even Norsca come here with goods, slaves, gems, and precious metals. Kislev does not have a standing navy and, instead, relies on Empire warships and private merchant vessels to safeguard their waters. Erengrad also benefits from extensive defences in the form of cannons, walls, and submerged mines to repel would-be invaders. Still, the waters of the Sea of Claws are dangerous, and all merchant ships are armed in some fashion, many to the standards of other nations’ warships, and can be pressed into service by the Tzarina when needed.

Its quays see ships and crews from as far afield as Magritta in Estalia and L'Anguille in Bretonnia, rubbing shoulders with the more familiar faces of Norscan traders, bringing cargoes of whale oil, narwhal ivory, tar and smoked fish across the Sea of Claws. The mouth of the Lynsk provides Erengrad with a warmer lagoon, protecting and sheltering the city from the icy waters of the Sea of Claws and the Winds of Chaos from the north. An island in the middle of the lagoon provides the principal docks; joined to Erengrad proper with a wooden bridge, sunk into the lagoon bed with massive piles.

Erengrad's architecture is low, few buildings save temples rise more than two storeys. Its walls are mostly wooden, with a great bronze gate set facing the south-east, where the road to Middenheim begins.

Gameplay[]

Settlements[]

The Realm of Chaos[]

Settlement Type Port Climate Starting faction Resources Special buildings
✷ Erengrad Province capital Yes Temperate Druzhina Enclave Pottery The Harbour I
The Harbour II
The Harbour III
The Harbour IV
The Harbour V
Temple of Manann I
Temple of Manann II
Temple of Manann III
Frosthome I
Frosthome II
Frosthome III
The Lynsk Bridge
Erengrad Docks
Erengrad Harbour
Erengrad Port

Something Rotten in Kislev[]

Settlement Type Port Climate Starting faction Resources Special buildings
✷ Erengrad The Great Orthodoxy

Immortal Empires[]

Settlement Type Port Climate Starting faction Resources Special buildings
Erengrad Province capital Yes Temperate The Great Orthodoxy Pottery The Harbour I
The Harbour II
The Harbour III
The Harbour IV
The Harbour V
Temple of Manann I
Temple of Manann II
Temple of Manann III
Frosthome I
Frosthome II
Frosthome III
The Lynsk Bridge
Erengrad Docks
Erengrad Harbour
Erengrad Port