Salvage Supplies
Salvage Supplies is an exclusive dilemma for the Vampire Coast
racial factions introduced in the Total War: Warhammer II Curse of the Vampire Coast DLC .
This lesser than two evils principle forces the player to chose temporary
factionwide penalties for all infantry units, either a moderate armour
debuff or a moderate weapon strength
debuff. Regardless of the option chosen, the play will also have to pay a minor amount of money
.
Contents
In-game description[edit | edit source]
Our cargo hold has sprung a leak! Some of the booty has already been damaged an' our weapons an' armour are now at risk too! There is only so much space above deck, 'owever, so which supplies should we try to save whilst the ship is bein' repaired?
Requirements[edit | edit source]
- Player is a Vampire Coast
racial faction
Trigger timing[edit | edit source]
- As soon as all requirements are met there is a random chance the dilemma will trigger immediately.
Options[edit | edit source]
Option 1: Salvage the Weapons[edit | edit source]
We had to sacrifice our troops' armour; it will take us some time to 'acquire' new equipment.
We can't fight on without our weapons, so they must be protected from water damage where at all possible. Let's get' em all up from the cargo hold at once, shall we?
Option 2: Salvage the Armour[edit | edit source]
We had to sacrifice our troops' weapons; it will take us some time to 'acquire' new equipment.