Total War: WARHAMMER Wiki
Advertisement

Once unleashed, a Great Shaman's powers are both terribly savage and savagely terrible to all those in their path.

Savage Orc Great Shaman is a Greenskins Greenskins Lord unit introduced in Total War: Warhammer III with Omens of Destruction.

Recruitment[ | ]

  • Selecting any Settlement and recruiting them in the Lord Recruit tab

Description[ | ]

It isn't just their appearance that is wild, for Savage Orcs drum and chant themselves into a bloodthirsty rage before a battle. While other Greenskins might find their backward customs odd, all agree that Savage Orcs are ferocious fighters. Once engaged in combat, they beat foes enthusiastically with hefty clubs and stone axes, or stab at them with flint-tipped spears. Some Savage Orcs use bows, firing stone-tipped arrows to fell enemies from afar. They are also known to employ a Big Stabba, a two-Orc team carrying a long spear. This, traditionally, has been used for hunting since the lands were full of enormous reptilian beasts. Back then, Savage Orcs like to recall, "Orcs wuz Orcs and beasts wuz big!" Some tribes can boast of a mob of Savage Orc Big 'Uns, the fiercest fighters often marked with the most outlandish warpaint or bearing a larger number of shrunken heads, bangles or other fetishes.

Attributes[ | ]

  • Wh main lore big waaagh Wizard Lord
  • Spellcaster: This unit can cast spells.
  • Warpaint: The colourful tattoos on their bare skin grant Savage Orcs Resistance physical battlePhysical Resistance, which reduces the damage from any non-magical attack.

Spells[ | ]

Unit Abilities[ | ]

Active Abilities[ | ]

  • Wh3 dlc26 character abilities mumbo jumbo chant Mumbo Jumbo Chant

Campaign Only[ | ]

Passive Abilities[ | ]

Campaign Only[ | ]

Item Abilities (Multiplayer)[ | ]

Mounts[ | ]

Talent Tree[ | ]

Strategy[ | ]

Click here to add a strategy!

A spellcaster Lord that is surprisingly decent in melee enough to fight off an average melee unit on his own while providing physical resistance to those who are around him. Don't expect him to take down a melee-focused Lord on his own, though. Other than that, use him as how you use spellcasters, the Wyvern allows him to fly through the battlefield, casting spells wherever it's needed.

Gallery[ | ]

Advertisement