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[[File:Messenger tmb.png|alt=|border|thumb|380x380px|Background image for the ''[[Scaly Sacrifice]]'' dilemma.]]
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[[File:Messenger tmb.png|alt=|border|thumb|380x380px|Background image for the ''Scaly Sacrifice'' dilemma.]]
 
'''Scaly Sacrifice''' is an exclusive [[Dilemmas|dilemma]] [[File:Event Commander Activity Neutral.png|link=http://totalwarwarhammer.fandom.com/wiki/File:Event%20Commander%20Activity%20Neutral.png|frameless|24x24px]] for the [[Tomb Kings]] [[File:Khemri.png|frameless|24x24px|link=http://totalwarwarhammer.fandom.com/wiki/File:Khemri.png]] racial factions introduced in ''Total War: Warhammer II''.
 
'''Scaly Sacrifice''' is an exclusive [[Dilemmas|dilemma]] [[File:Event Commander Activity Neutral.png|link=http://totalwarwarhammer.fandom.com/wiki/File:Event%20Commander%20Activity%20Neutral.png|frameless|24x24px]] for the [[Tomb Kings]] [[File:Khemri.png|frameless|24x24px|link=http://totalwarwarhammer.fandom.com/wiki/File:Khemri.png]] racial factions introduced in ''Total War: Warhammer II''.
   
It enables the player to chose a temporary[[File:Campaign turns.png|link=https://totalwarwarhammer.fandom.com/wiki/File:Campaign%20turns.png|frameless|30x30px]]factionwide bonus [[File:Unit effect positive.png|link=http://totalwarwarhammer.fandom.com/wiki/File:Unit%20effect%20positive.png|frameless]], either moderate [[Campaign movement|campaign movement range]] [[File:Campaign movement.png|frameless]]; or moderate [[Experience and rank|experience]] [[File:Experience.png|frameless]] gain for [[lords]] [[File:Icon Army.png|frameless|24x24px]] and [[heroes]] [[File:Icon hero.png|frameless]] and major lord [[File:Icon Army.png|frameless|24x24px]] [[Recruitment|recruit rank]] in exchange for a moderate amount of [[Canopic Jars|canopic jars]] [[File:Canopic jars.png|frameless]].
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It enables the player to chose a temporary[[File:Campaign turns.png|link=https://totalwarwarhammer.fandom.com/wiki/File:Campaign%20turns.png|frameless|30x30px]]factionwide bonus [[File:Unit effect positive.png|link=http://totalwarwarhammer.fandom.com/wiki/File:Unit%20effect%20positive.png|frameless]], either a moderate [[Campaign movement|campaign movement range]] [[File:Campaign movement.png|frameless]]; or moderate [[Experience and rank|experience]] [[File:Experience.png|frameless]] gain for [[lords]] [[File:Icon Army.png|frameless|24x24px]] and [[heroes]] [[File:Icon hero.png|frameless]] and major lord [[File:Icon Army.png|frameless|24x24px]] [[Recruitment|recruit rank]] bonuses in exchange for a moderate amount of [[Canopic Jars|canopic jars]][[File:Canopic jars.png|frameless]].
   
   
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<blockquote>''Whilst traversing the jungles on the edge of the world, with a view to bringing them within our sphere of influence, our forces have encountered a village of tribal Lizardmen. Naturally, they cower and beg for their meagre lives. Should we sacrifice them to empower our future?''</blockquote>
 
<blockquote>''Whilst traversing the jungles on the edge of the world, with a view to bringing them within our sphere of influence, our forces have encountered a village of tribal Lizardmen. Naturally, they cower and beg for their meagre lives. Should we sacrifice them to empower our future?''</blockquote>
 
==Requirements==
 
==Requirements==
 
 
*Player is a [[Tomb Kings]] [[File:Khemri.png|frameless|24x24px|link=http://totalwarwarhammer.fandom.com/wiki/File:Khemri.png]] racial faction
 
*Player is a [[Tomb Kings]] [[File:Khemri.png|frameless|24x24px|link=http://totalwarwarhammer.fandom.com/wiki/File:Khemri.png]] racial faction
   
 
==Trigger timing==
 
==Trigger timing==
 
 
*As soon as all requirements are met there is a random chance the dilemma will trigger immediately.
 
*As soon as all requirements are met there is a random chance the dilemma will trigger immediately.
   
 
==Options==
 
==Options==
 
===Option 1: Keep moving===
 
===Option 1: Keep moving===
 
 
*Moving Forward [[File:Campaign movement.png|frameless]]
 
*Moving Forward [[File:Campaign movement.png|frameless]]
 
**Turns remaining[[File:Campaign turns.png|link=https://totalwarwarhammer.fandom.com/wiki/File:Campaign%20turns.png|frameless|30x30px]]: 10 turns
 
**Turns remaining[[File:Campaign turns.png|link=https://totalwarwarhammer.fandom.com/wiki/File:Campaign%20turns.png|frameless|30x30px]]: 10 turns
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===Option 2: Sacrifice them!===
 
===Option 2: Sacrifice them!===
 
 
*Canopic Jars [[File:Canopic jars.png|frameless]]: -40
 
*Canopic Jars [[File:Canopic jars.png|frameless]]: -40
 
*Lizard Sacrifice [[File:Experience.png|frameless]]
 
*Lizard Sacrifice [[File:Experience.png|frameless]]
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** Lord recruit rank [[File:Army.png|frameless]]: +5 (factionwide)
 
** Lord recruit rank [[File:Army.png|frameless]]: +5 (factionwide)
   
<blockquote>''How convenient! These sacrifices were just waiting for our arrival - fetch the altar!''</blockquote><br /><blockquote></blockquote><blockquote>''All must serve the Tomb Kings one way or another... Spare no expense: use the Lizardmen's flesh and blood to ensure those Tomb Kings yet to awaken do so stronger than ever before!''</blockquote>
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<blockquote>''How convenient! These sacrifices were just waiting for our arrival - fetch the altar!''</blockquote><br /><blockquote>''All must serve the Tomb Kings one way or another... Spare no expense: use the Lizardmen's flesh and blood to ensure those Tomb Kings yet to awaken do so stronger than ever before!''</blockquote>
   
 
==Strategy==
 
==Strategy==
 
 
*This helpful dilemma tends to trigger early on in the game and is situational in that it can be used to support your immediate campaign strategy.
 
*This helpful dilemma tends to trigger early on in the game and is situational in that it can be used to support your immediate campaign strategy.
   

Latest revision as of 10:49, 17 May 2022

Messenger tmb

Background image for the Scaly Sacrifice dilemma.

Scaly Sacrifice is an exclusive dilemma Event Commander Activity Neutral for the Tomb Kings Khemri racial factions introduced in Total War: Warhammer II.

It enables the player to chose a temporaryCampaign turnsfactionwide bonus Unit effect positive, either a moderate campaign movement range Campaign movement; or moderate experience Experience gain for lords Icon Army and heroes Icon hero and major lord Icon Army recruit rank bonuses in exchange for a moderate amount of canopic jarsCanopic jars.


In-game description[ | ]

Whilst traversing the jungles on the edge of the world, with a view to bringing them within our sphere of influence, our forces have encountered a village of tribal Lizardmen. Naturally, they cower and beg for their meagre lives. Should we sacrifice them to empower our future?

Requirements[ | ]

Trigger timing[ | ]

  • As soon as all requirements are met there is a random chance the dilemma will trigger immediately.

Options[ | ]

Option 1: Keep moving[ | ]

  • Moving Forward Campaign movement
    • Turns remainingCampaign turns: 10 turns
    • Campaign movement range Campaign movement: +20% (all armies)

There are bigger lizards to fry than this pathetic band. Onwards!


These men are not warriors - they are not even real men - and are therefore not worthy of our time and attention. Move on!

Option 2: Sacrifice them![ | ]

  • Canopic Jars Canopic jars: -40
  • Lizard Sacrifice Experience
    • Turns remainingCampaign turns: 10 turns
    • Experience gain Experience: +30% for Lords Icon Army and Heroes Icon hero
    • Lord recruit rank Army: +5 (factionwide)

How convenient! These sacrifices were just waiting for our arrival - fetch the altar!


All must serve the Tomb Kings one way or another... Spare no expense: use the Lizardmen's flesh and blood to ensure those Tomb Kings yet to awaken do so stronger than ever before!

Strategy[ | ]

  • This helpful dilemma tends to trigger early on in the game and is situational in that it can be used to support your immediate campaign strategy.