Can Cause Fear: This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
Vanguard Deployment: This unit can deploy outside the deployment zone.
Hide (forest): This unit can hide in forests until enemy units get too close.
Undead: The unit is Undead (does not rout, immune to terror, becomes unstable when is low).
Scurvy Dogs is a Vampire Coast war beast unit in Total War: Warhammer II. These rabid beasts are the ideal raiding companions, more vicious in death than they ever were in life.
Scurvy Dogs are vicious, unliving beasts, herded into rabid packs by Undead pirates for use in their midnight raids. Most were wild strays from the filthy hovels of Sartosa, taken pity upon by drunken pirates and brought aboard ships as affectionate, if somewhat noisome companions. They are kept in a vicious state through pit fighting, entertaining the crewmen during the occasional prolonged periods of inaction. The dogs are rarely allowed to fight each other all the way through to death or crippling injury, however – their murderous abilities are saved for raids and boarding actions – but the accumulation of scars enhances their menacing appearance, making them ideal raiding companions who serve their masters beyond the death of both. As reanimated pets, they are much less affectionate and a whole lot more noisome, not that a bite from a Scurvy Dog is anything for an Undead pirate to worry about!
↑Very Fast: This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
↑Vanguard Deployment: This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
↓Weak Against Armour: This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.