Sires of Mourkain is a minor Vampire Counts faction introduced in Total War: Warhammer III.
Background[]
At the heart of the Marshes of Madness lies the Necropolis known as Morgheim, originally known as the city of Mourkain. Once the capital of Strygos, Mourkain was founded by Kadon shortly after he fell under the dominion of the Crown of Sorcery. At one point the Strigoi realm reached to the Black Gulf, all controlled from Mourkain. The Orcs were far from happy at being pushed from the ancestral lands and joined together in a great Waaagh! Led by Warboss Garsnag Craktoof, Mourkain was sacked, and the power of the Strigoi broken forever. Now known as Morgheim, the city may no longer exert its control across the Badlands but is still a formidable place of lost power.
Starting territory[]
Immortal Empires
- Marshes of Madness (Morgheim, Sunken Khemarch)
Diplomacy[]
- Corruptor
- Subjugator
- Protective
- Starting relations
Strategy[]
Despite being bad, it's possibly more beneficial having this faction as temporal ally when you're playing as Eltharion, as they can serve as something of a buffer. It's really easy to "borrow" their army with military alliance since it's mostly zombie/skeletons stacks, and I've had many scenarios with a nearby Sires of Mourkain zombie stack coming into clutch when fighting against Clan Mors.
Or you can just wipe them out to ensure that other people won't hate you for being allied with an "evil"-side faction.
Trivia[]
The Ghoul King uses generic diplomacy voicelines from Vampire Lord and Master Necromancer.
References[]
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