Skaven Spells of Plague is a lore of magic introduced in Total War: Warhammer II. It is unique to the Skaven race.
Lore Attribute[ | ]
Spells[ | ]
Pestilent Breath[ | ] | |
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The Skaven utters a vile phrase and belches forth an impossibly foul cloud. | |
Spell Skaven Spells of Plagues | |
Cost | 8 Winds 11 Winds (Overcast) |
Type | Breath |
Target | Ground, All |
Damage Per Second | 20 (0%) 30 (0%) (Overcast) |
Duration | 2 seconds |
Radius | 12 metres |
Movement Speed | 24m/s |
Contact (Overcast) | Poison! (Overcast) |
Range | 100 metres |
Duration | 8 seconds |
Cooldown | 32 seconds |
Miscast chance | 50% (Overcast) |
Additional poison contact effect | |
Expanding tear-shaped attack Strong vs multiple units |
Bless with Filth[ | ] | |
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A foul mist wraps around the weapons of an allied pack, their blades dripping with noxious filth. | |
Spell Skaven Spells of Plagues | |
Cost | 4 Winds 7 Winds (Overcast) |
Type | Augment (Area) |
Target | Ground, Self, Allies |
Imbuement | Poison! |
Range | 200 metres |
Effect range | 35 metres |
Duration | 22 seconds 44 seconds (Overcast) |
Cooldown | 29 seconds |
Miscast chance | 50% (Overcast) |
Affected units | Affects allies in range(all) |
Extended effect duration |
Vermintide[ | ] | |
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Behold the Vermintide; the Wizard calls and the rats will answer! | |
Spell Skaven Spells of Plagues | |
Cost | 7 Winds |
Type | Summon Unit |
Uses | 5 |
Target | Ground |
Range | 50 metres |
Duration | 1 second |
Cooldown | 41 seconds |
Affected units | Affects allies in range(max: 1) |
Summons a unit of Clanrats Good at defending spellcaster Summoned units degrade over time |
Pestilent Birth[ | ] | |
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Like a pregnant boil bursting forth, the ground bursts open and pus-coated Plague Monks emerge to do battle at the verminous summoner’s bidding. | |
Spell Skaven Spells of Plagues | |
Cost | 16 Winds |
Type | Summon Unit |
Uses | 2 |
Target | Ground |
Range | 50 metres |
Duration | 1 second |
Cooldown | 48 seconds |
Affected units | Affects allies in range(max: 1) |
Summons a unit of Plague Monks Good at flanking enemies Summoned units degrade over time |
Variations[ | ]
The Dreaded Thirteenth Spell[ | ] | |
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The Curse of the Horned Rat is the dreaded 13th spell – the fabric of reality is torn and the Horned One’s children spill forth! | |
Spell Skaven Spells of Ruin | |
Cost | 20 Winds |
Type | Explosion |
Uses | 2 |
Target | Ground, All |
Explosive Damage | 81 (33%) |
Range | 150 metres |
Duration | 13 seconds |
Cooldown | 52 seconds |
Summons a unit of Stormvermin Summons a unit of Stormvermin (Sword & Shield) (Overcast) Huge explosion area Strong vs multiple units Summoned units degrade over time | |
Available to Grey Seer (Plague) only |
Units[ | ]
Daemons of Chaos[ | ]
Unit | ||||||||
---|---|---|---|---|---|---|---|---|
🗙 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | 🗙 |
Skaven[ | ]
Unit | ||||||||
---|---|---|---|---|---|---|---|---|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | 🗙 | |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | 🗙 |
Tzeentch[ | ]
Unit | ||||||||
---|---|---|---|---|---|---|---|---|
(Formless Horror: Lord Skrolk) |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | 🗙 |
(Formless Horror: The Blue Scribes) |
🗙 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | 🗙 |
🗙 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | 🗙 |
Warriors of Chaos[ | ]
Unit | ||||||||
---|---|---|---|---|---|---|---|---|
🗙 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | 🗙 |
Strategy[ | ]
Skaven spells of plague fit specifically into the skaven playstyle of swarming the enemy and demoralizing them.
- Plague Rash (Lore Attribute) does the reverse of the Lore of Shadows by reducing enemy speed. Skaven don't have many fast moving units and their infantry is naturally faster than most others, so this can help catching enemies or preventing yourself from being outmaneuvered. Also useful if you're expecting heavy cavalry presence, or armies like the Beastmen with naturally fast units, can be a nice addition.
- Pestilent Breath is a fairly standard breath spell, useful for damaging blobs and disruption. Since Plague is a far superior damage spell, however, you usually benefit saving your winds for that instead.
- Bless with Filth is a buff spell that grants an area of units poison attacks. Great to use with skavenslaves to allow them to debuff the enemy, greatly increasing their utility. Especially with the high model count numbers the Skaven possess, a very solid cheap spell.
- Wither is a reasonable debuff spell, useful for neutering elite units if you're scared of your own elites getting stomped. If you opted to bring Stormvermin, this introduces one of few opportunities for Skaven to win the infantry battle.
- Vermintide is an incredible spell that can single-handedly carry battles, and entire campaigns if desired. Comparable to Raise Dead, but Skavenslaves/Clanrats are far faster than zombies. Incredible useful for flanking, tarpitting units, harassing and disrupting backrow units, and not too expensive either. A must-take from this lore.
- Plague is an expanding burst spell that does a very respectable amount of damage. You're likely to hit your own units with it due to its size, but as Skaven, that's more than acceptable. One of the best blob killers in the game.
- Pestilent Birth is similar to Vermintide, but summons plague monks instead. This is a costly summon, but plague monks are solid fighters that can put up much more of a fight than Skavenslaves can. Can be devastating on a flank, not advisable to use these as a tarpit for elite units, as their damage potential gets wasted in that predicament, and their staying power isn't exceptional.
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