Total War: WARHAMMER Wiki
Total War: WARHAMMER Wiki
Advertisement

Icon wh main lore ruinSkaven Spells of Ruin is a lore of magic introduced in Total War: Warhammer II. It is unique to the Skaven Skaven race.

Lore Attribute[ | ]

Icon rarity common small Musk of Fear[ | ]

As the Lore of Ruin siphons the Winds of Magic, an unholy despair takes hold on the surface dwellers… the rats lurk in the shadows.
Wh2 main lore passive musk of fear Passive AbilityThis ability targets enemies
Skaven Spells of Ruin
Type Icon spell area of hexesHex (Area)
Target Enemies
Morale character Leadership -4
Melee character Melee Attack -12
Effect range Map-wide
Duration 8 seconds
Affected units Affects enemies in range(all)
Enabled if Casting
Ua arrow increase 1 Triggers when casting spell

Spells[ | ]

Icon rarity common small Howling Warpgale[ | ]

The caster gestures twitchingly to the skies and fierce gales swirl about, making flight impossible.
Wh2 main spell ruin howling warpgale SpellThis ability targets enemies
Skaven Spells of Ruin

Cost

5 Winds
9 Winds (Overcast)
Type Icon spell area of hexesHex (Area)
Target Ground, Enemies
Ua arrow decrease 1 Cannot move

Range

100 metres
Effect range 55 metres

Duration

14 seconds
28 seconds (Overcast)
Cooldown 30 seconds
Miscast chance 50% (Overcast)

Affected units

Affects enemies in range(all)
Affects units if Flying unit
Ua winds of magic upgraded icon Extended effect duration

Icon rarity common small Warp Lightning[ | ]

Dire greenish-black lightning strikes at the Skaven’s chittered command.
Wh2 main spell ruin warp lightning SpellThis ability targets enemies
Skaven Spells of Ruin

Cost

6 Winds
11 Winds (Overcast)
Type Icon spell bombardmentBombardment
Target Ground, Enemies
Ranged Damage 224 (100%Modifier icon armour piercing ranged) Modifier icon magical
Explosive Damage 24 (100%Icon Stat Explosive Armour Piercing Damage)

Range

200 metres

Duration

5 seconds
Cooldown 30 seconds
Miscast chance 50% (Overcast)
Ua winds of magic upgraded icon Increased number of missiles
Ua arrow increase 1 Causes moderate Modifier icon magicalmagical damage
Ua arrow increase 1 Medium strike area
Ua arrow increase 1 Good against armour
Ua arrow increase 1 Strong vs multiple combatants

Ua arrow decrease 1 Weak vs a single combatant

Icon rarity uncommon small Death Frenzy[ | ]

Gesticulating wildly, the caster gifts an allied unit with a rabid, frothing need to attack and consume the foe!
Wh2 main spell ruin death frenzy SpellThis ability targets allies or self
Skaven Spells of Ruin

Cost

6 Winds
12 Winds (Overcast)
Type Icon spell augmentAugment
Icon spell area of augmentsAugment (Area) (Overcast)
Target Self, Ally
Allies (Overcast)
Icon Stat Damage Base Base Weapon Damage +30%
Modifier icon armour piercing Armour-Piercing Weapon Damage +30%
Melee character Melee Attack +24
Attribute immune to psychology Immune to Psychology

Range

200 metres
Effect range (Overcast) 35 metres (Overcast)

Duration

28 seconds
Cooldown 43 seconds
Miscast chance 50% (Overcast)

Affected units

Affects allies in range(max: 1)
Affects allies in range(all) (Overcast)
Ua winds of magic upgraded icon Added effect area

Icon rarity uncommon small Scorch[ | ]

The Sorcerer thrusts his paws into the ground summoning forth a great gout of green flame.
Wh2 main spell ruin scorch Spell
Skaven Spells of Ruin
Cost 7 Winds
11 Winds (Overcast)
Type Icon spell breathBreath
Target Ground, All
Ranged Damage 36 (0%Modifier icon armour piercing) Modifier icon magical Modifier icon flaming channel
Duration 3 seconds
6 seconds (Overcast)
Radius 6 metres
Movement Speed 24m/s
Range 150 metres
450 metres (Overcast)
Duration 12 seconds
Cooldown 44 seconds
Miscast chance 50% (Overcast)
Ua winds of magic upgraded icon Extended effect duration
Ua winds of magic upgraded icon Extended cast range
Ua arrow increase 1 Causes major Modifier icon magicalmagical damage & Modifier icon flaming channelfire damage
Ua arrow increase 1 Long, thin, expanding, tear-shaped attack
Ua arrow increase 1 Strong vs multiple units

Ua arrow decrease 1 Weak vs a single combatant

Icon rarity rare small Flensing Ruin[ | ]

Green ribbons of Warp-Energy tear the flesh from the target’s bones. It's very nasty to behold – as nasty as it sounds, in fact – but far nastier, of course, if you're the recipient…
Wh2 dlc14 spell ruin flensing ruin SpellThis ability targets enemies
Skaven Spells of Ruin
Cost 14 Winds
20 Winds (Overcast)
Type Icon spell area of direct damageDirect Damage (Area)
Target Enemy, Enemies
Damage Per Second 25-50
Icon stat armour Armour -30
Range 100 metres
Effect range 35 metres
Duration 24 seconds
38 seconds (Overcast)
Cooldown 52 seconds
Miscast chance 50% (Overcast)
Affected units Affects enemies in range(all)
Ua winds of magic upgraded icon Extended effect duration
Ua arrow increase 1 Causes damage to combatants
Ua arrow increase 1 Strong vs character
Ua arrow increase 1 Strong vs a single combatant

Ua arrow decrease 1 Weak vs a single unit

Icon rarity rare small Crack's Call[ | ]

With the incantation invoked, the Skaven stamps his horrible, rattish foot, causing the very ground to split asunder.
Wh2 main spell ruin cracks call Spell
Skaven Spells of Ruin
Cost 15 Winds
20 Winds (Overcast)
Type Icon spell windWind
Target Ground, All
Damage 35 (100%Modifier icon armour piercing) Modifier icon magical
70 (50%Modifier icon armour piercing) Modifier icon magical (Overcast)
Duration 1 second
Radius 7 metres
Movement Speed 60m/s
Range 150 metres
Duration 10 seconds
Cooldown 52 seconds
Miscast chance 50% (Overcast)
Affects units if Grounded
Ua winds of magic upgraded icon Increased damage
Ua arrow increase 1 Medium, forward-moving area of effect
Ua arrow increase 1 Strong vs multiple units

Ua arrow decrease 1 Weak vs a single combatant

Variations[ | ]

Icon rarity rare small The Dreaded Thirteenth Spell[ | ]

The Curse of the Horned Rat is the dreaded 13th spell – the fabric of reality is torn and the Horned One’s children spill forth!
Wh2 main spell plague the dreaded thirteenth spell Spell
Skaven Spells of Ruin
Cost 20 Winds
Type Icon spell explosionExplosion
Uses 2
Target Ground, All
Explosive Damage 81 (33%Icon Stat Explosive Armour Piercing Damage)
Range 150 metres
Duration 13 seconds
Cooldown 52 seconds
Ua arrow increase 1 Summons a unit of Stormvermin
Ua arrow increase 1 Summons a unit of Stormvermin (Sword & Shield)
(Overcast)
Ua arrow increase 1 Huge explosion area
Ua arrow increase 1 Strong vs multiple units

Ua arrow decrease 1 Summoned units degrade over time
Available to Grey Seer (Ruin) only

Units[ | ]

Daemons of Chaos[ | ]

Unit Wh2 main lore passive musk of fear Wh2 main spell ruin howling warpgale Wh2 main spell ruin warp lightning Wh2 main spell ruin death frenzy Wh2 main spell ruin scorch Wh2 dlc14 spell ruin flensing ruin Wh2 main spell ruin cracks call Wh2 main spell plague the dreaded thirteenth spell
🗙 🗙

Skaven[ | ]

Unit Wh2 main lore passive musk of fear Wh2 main spell ruin howling warpgale Wh2 main spell ruin warp lightning Wh2 main spell ruin death frenzy Wh2 main spell ruin scorch Wh2 dlc14 spell ruin flensing ruin Wh2 main spell ruin cracks call Wh2 main spell plague the dreaded thirteenth spell
🗙
🗙
🗙

Tzeentch[ | ]

Unit Wh2 main lore passive musk of fear Wh2 main spell ruin howling warpgale Wh2 main spell ruin warp lightning Wh2 main spell ruin death frenzy Wh2 main spell ruin scorch Wh2 dlc14 spell ruin flensing ruin Wh2 main spell ruin cracks call Wh2 main spell plague the dreaded thirteenth spell

(Formless Horror: Ikit Claw)
🗙

(Formless Horror: The Blue Scribes)
🗙 🗙
🗙 🗙

Warriors of Chaos[ | ]

Unit Wh2 main lore passive musk of fear Wh2 main spell ruin howling warpgale Wh2 main spell ruin warp lightning Wh2 main spell ruin death frenzy Wh2 main spell ruin scorch Wh2 dlc14 spell ruin flensing ruin Wh2 main spell ruin cracks call Wh2 main spell plague the dreaded thirteenth spell
🗙 🗙

Strategy[ | ]

Warp lightning is one of the most cost effective spells in the game. For very few winds of magic it can do quite a bit of damage.

  • Musk of Fear which powerfully lowers melee attack and leadership for all enemies.
  • Howling Warpgale is situational, but very good if you have ranged tools to gun down flying units held in place.
  • Death Frenzy is a strong buff, not a ton to say about it other than it can turn a mediocre Skaven unit into a much more dangerous one.
  • Scorch is a very narrow breath spell, but can do good damage if cast appropriately.
  • Crack's Call is a powerful but expensive wind spell, effective at damaging groups of armored infantry locked in melee
  • Flensing Ruin appears to be a strong spell and offers the added utility of being direct damage to a monster or character. The tooltip may seem counter intuitive at first, but the spell is most effective when targeting a single entity such a lord, hero, or monster while they are surrounded by friendly units. This makes it similar to the Final Transmutation spell from the Lore of Metal.
Magic

External links[ | ]

Advertisement