Total War: WARHAMMER Wiki

For the Tomb Kings unit, see Skeleton Spearmen (Tomb Kings).
Little more than shuffling bones with swords and spears, Skeletons perform a dutiful, if not exemplary, job in the battle lines.

Skeleton Spearmen (Vampire Counts) are a Vampire Counts melee infantry unit introduced in Total War: Warhammer.

Recruitment[]

Summon[]

Description[]

Beneath the mud lie the grave-stained bones of bitter, ancient warriors. Long held beneath the earth, they are clad in their corroded armour, their lifeless hands still gripping the swords, axes, spears and shields they held in life. Provided their remains have not been blessed by the rites of Morr, a Necromancer or Vampire can use the coiling energies of Dark Magic to instill a semblance of life and a flicker of spirit into these dormant warriors. As the regiments of past massacres claw their way to the surface, their empty eye sockets glow with unholy power. Silently, they gather together in a semblance of their old ranks, mutely awaiting the commands of their new lord as the remains of their tattered banners flap in the unnatural breeze of their creation. Lipless horn blowers raise their instruments and sound a spectral, mournful dirge.

Attributes[]

  • Spear Infantry
  • Shielded: Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Anti-Large: Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
  • Charge Defence Against Large Foes: When standing and bracing against a charge of large enemies (such as cavalry or monsters) this unit will negate the enemy's charge bonus.

Unit Abilities[]

Passive Abilities[]

Strategy[]

Like regular Skeleton Warriors, Skeleton Spearmen aren´t exactly formidable fighters, but they do their job adequately well. They enjoy a higher melee defense and bonus vs large compared to their fellow undead, but will struggle to kill anything that isn´t mounted. Thus, it is best to deploy them on the flanks and let them take enemy cavalry or monstrous charges before charging in with your own cavalry or monsters.

With the deployment of Grave Guard (Halberds), Skeleton Spearmen are no longer the only unit in the roster which can stall enemy cavalry and monsters. In campaign they can gain perfect vigour and are much cheaper to recruit/raise dead and maintain than the Halberds, so they still have their place even after the Halberds take over as the faction's infantry answer to large units once they are readily available.