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Skin Wolf Werekin is a melee monstrous infantry hero unit for Norsca, introduced in the Norsca DLC for Total War: Warhammer. Shredded flaps of skin, clinging to a vicious humanoid wolf-thing, are all that remains of these former champions.
Werekin are former champions afflicted by feral mutations, whom the Gods deem not yet worthy to join them as immortals. Although feared by the local tribes where they dwell, they are not hated and indeed, they are respected. For the Northmen believe that even those cast down have been chosen, and it is better to be chosen than to live your whole life beyond the sight of the gods. Werekin are much larger and more distorted in body than the lesser Skin Wolves, living in caves deep within the frozen wastes. In times when they are not being brought to war by the raiding tribes, they feed on offerings from the locals, or otherwise devour unknowing passers-by who happen to carelessly dwell too near to their dens.
- Encourage: This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
- Hide (forest): This unit can hide in forests until enemy units get too close.
- Can Cause Fear: This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Vanguard Deployment: This unit can deploy outside the deployment zone.
Strengths and Weaknesses
The Skin Wolf Werekin is a solid fighter hero that can deal significant anti-large damage all while regenerating. Foe-Seeker helps give a burst of speed and vigour. Deadly Onslaught provides an offensive damage boost. Ruinous Flesh is a good ability for resisting missile attacks and extra armour. You can pair the Werekin with standard Skin Wolves to protect them with the Ruinous Flesh and to provide a deadly anti-large regenerating combo.