“ | Knights in hell-forged armour, rewarded for their savage duty with Daemonic mounts from which to spill ever-deeper rivers of blood. | „ |
Skullcrushers of Khorne are a Khorne,
Daemons of Chaos, and
Warriors of Chaos melee cavalry unit introduced in Total War: Warhammer III.
Recruitment[ | ]
Daemons of Chaos
- Requires:
3740 Khorne Glory or
3850 Undivided Glory
Unlocked with: Cathedral of Blood
- Requires:
Khorne
Unlocked with: Brass Ziggurat
Warriors of Chaos
By upgrading Chaos Knights of Khorne or Chaos Knights of Khorne (Lances) to Skullcrushers of Khorne with the Warband Upgrades
Description[ | ]
So favoured in the eyes of Khorne are these murderous Knights that the Blood God has gifted them with Juggernauts to carry them to war. These massive Daemonic mounts are made of living metal and pure rage; they are dealers of untold destruction who grind their foes beneath steel sinews and brass hooves. As the blood-crazed Knights bellow their battle cries, their fearsome mounts snort steam and paw out divots the size of shallow graves before stampeding towards the ranks of their prey and flattening anything in their way.
Attributes[ | ]
Monstrous Shock Cavalry
- ▲ Armoured & Shielded: Armoured units can block damage from any source apart from
Armour-Piercing damage.
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
- ▲ Armour-Piercing: The damage of
armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- ▲ Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
- ▲ Frenzy: Units with
frenzy cause more damage while their
leadership is high.
Unit Abilities[ | ]
Passive Abilities[ | ]
Strategy[ | ]
Gallery[ | ]
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