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Total War: Warhammer Wiki
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Slann Mage-Priest (Heavens)
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Slann Mage-Priest (Heavens)
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{{Infobox unit tw2 |image =lzd_slann_campaign_01_0.png |icon =commander.png |race =Lizardmen |faction = |type =Lord |unit size =1 |general = |main = |melee = |ranged = |armor = |shield = |attributes = |id =wh2_main_lzd_cha_slann_mage_priest_heavens_0 }} {{Quote|These Slann mystics bring ruin to the foe's armies and devastation to its cities.}} '''{{PAGENAME}}''' is a {{Lizardmen race}} [[Lord]] unit introduced in ''[[Total War: Warhammer II]]''. This Lord was originally removed from the game with [[The Empire Undivided Update]], but was added again with [[Patch 4.1.0]] in ''[[Total War: Warhammer III]]''. == Recruitment == *{{Lizardmen race}} **[[File:effect_rite.png]] Selecting any Settlement and recruiting them in the Lord Recruit tab after completing the [[Lizardmen rites|Rite of Awakening]] *{{Spirit of the Jungle faction}} **[[File:effect_rite.png]] Selecting any Settlement and recruiting them in the Lord Recruit tab as part of the Horde Building Panel, after completing the [[Lizardmen rites|Rite of Awakening]] == Description == The favoured servants of the Old Ones, the Slann have considerable intellect and magical abilities, and rule the Lizardmen as venerated Mage-Priests. Although not physically menacing - their bodies are toad-like with large heads and bulbous eyes - with a flick of their multi-jointed fingers, Slann can topple cities, engulf foes in flames or open vast rents in the ground below. Enemy Wizards find even the mightiest incantation they try to employ unravelling before them as the Slann contemptuously waves its hand. The Slann see the world differently from other beings. Their orderly minds are constantly at work - deciphering complex problems and wandering the cosmos. They sit unmoving on their stone palanquins or in their Star Chambers, and to an outsider a Slann might appear asleep, or even dead. So deeply do they meditate that signs of life are hard to detect - their breaths are shallow and far apart, their eyes unblinking and vacant. Yet the Slann are attuned to more than mortals realise - for they can perceive the magic and raw disorder that has hung in the very air since the great influx of Chaos. == Attributes == {{wh2_main_lzd_cha_slann_mage_priest_heavens_0 bulletpoints}} == Spells == *[[File:icon_wh_main_lore_heavens.png|40px]][[Lore of Heavens]] === Bound Spells === *[[File:wh_main_spell_light_banishment.png|38px]] [[Banishment (bound spell)|Banishment]] (2x) == Unit Abilities == === Active Abilities === *[[File:wh2_main_character_abilities_cold_blooded.png|38px]] [[Cold-Blooded]] *[[File:wh2_main_character_abilities_shield_of_the_old_ones.png|38px]] [[Shield of the Old Ones]] ==== Campaign only ==== *[[File:wh_main_character_abilities_rally.png|38px]] [[Rally!]] === Passive Abilities === *[[File:wh_main_character_abilities_arcane_conduit.png|38px]] [[Greater Arcane Conduit]] *[[File:wh_main_lore_passive_roiling_skies.png]] [[Roiling Skies]] *[[File:wh3_main_unit_passive_single_entity.png]] [[Wounds]] ==== Campaign only ==== *[[File:wh_main_character_passive_evasion.png]] [[Evasion (ability)|Evasion]] *[[File:wh_main_unit_passive_regeneration.png]] [[Regeneration]] === Item Abilities (Multiplayer) === *[[File:wh2_main_item_abilities_aura_of_quetzl.png|38px]] [[Aura of Quetzl (ability)|Aura of Quetzl]] *[[File:wh2_main_item_abilities_blood_statuette_of_spite.png|38px]] [[Blood Statuette of Spite (ability)|Blood Statuette of Spite]] == Talent Tree == *[https://totalwarhammerplanner.com/planner/vanilla3/lzd_lizardmen/lzd_slann_mage_priest_heavens Skill Tree on TotalWarhammerPlanner] == Strategy == While Heavens magic is strong for dealing damage to groups of enemies, the Lizardmen can get these same spells on a Skink Priest instead, while the Skink Priest cannot get the Lore of Life while the Slann Mage-Priest can. The Lore of Life is incredibly powerful for healing dinosaurs, so it is often advisable to take the Lore of Life on Slann and then use a supporting Skink Priest with the Lore of Heavens as a damage spellcaster. == Trivia == *This Slann Mage-Priest (Heavens) is one of the rare cases of a removed unit returning back to the game. == Gallery == <gallery> lzd_slann_campaign_02_0.png lzd_slann_campaign_03_0.png lzd_slann_campaign_04_0.png lzd_slann_campaign_05_0.png </gallery> {{Navbox Lizardmen units}} [[Category:Lizardmen spellcasters]] [[Category:Removed lords]] [[Category:Units added in Patch 4.1.0]]
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