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Slaves of Zharr is a minor Greenskins faction in Immortal Empires.

Background[]

The Chaos Dwarfs consider all life other than that of their own kind to have value only as raw resource and fitting sacrifice, and to them the muscle and sinew, and even the souls of those that bow and scrape at a gesture of their iron-shod hands and cringe before the stroke of their steel-barbed whips are no more than a commodity to be amassed, exploited and spent. Without slaves Zharr-Naggrund would not have been built and its vast industries could not be maintained, and even now, the need for fresh-blood and labour only increases with each passing year and the desolate empire always hungers for more. By far the most common slaves in the Chaos Dwarf realm are Orcs and Goblins, and this is not simply because they are native to the Dark Lands and its bordering mountains, but also because they are hardy creatures who will often last the longest in the noxious fumes and murderous conditions under which they are made to labour. Of these, the Hobgoblins have a unique and favoured place — as much as a slave might be favoured by such cruel and callous masters.

Starting territory[]

Immortal Empires[]

  • Great Skull Lakes, Zorn Uzkul
  • The Falls of Doom, Zorn Uzkul

Diplomacy[]

Starting agreements[]

Immortal Empires:

Diplomatic traits[]

Immortal Empires:

  • Aggressive
  • Destroyer

Strategy[]

The Slaves of Zharr act as the starting enemies of the Disciples of Hashut in Immortal Empires.

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