Stand Your Ground! is an active ability available to Lords of various races.
On the battlefield, the cravens path is an easy one, but for those champions that choose to stand? Fortune will surely favour them and their troops.
Effect[ | ]
- Active Ability
- Type: Augment (Area)
- Melee Defence: +24
- Leadership: +16
- Effect range: 35m
- Duration: 18s
- Cooldown: 90s
- Affected units: Affects allies in range(all)
WH2[ | ]
- Stand Your Ground! 90
- Character ability
- Type: Augment (Area)
- Duration: 18 seconds
- Target: Self
Affects allies in range - Effect Range: 40m
- Effects: +16 Leadership
+24 Melee Defence
WH1[ | ]
- Stand Your Ground! 90
- Type: Augment (Area)
Only acts on targets when in area - Duration: 11 seconds
- Target: Self
Affects allies in range - Effect Range: 40m
- Effects: +16 Leadership
+36 Melee Defence
+34 Melee Attack
Changes from Rally![ | ]
Unit[ | ]
Bretonnia[ | ] | |
---|---|
Category | Unit |
Lords | |
Lords (campaign only) |
Dark Elves[ | ] | |
---|---|
Category | Unit |
Lords (multiplayer only) |
Dwarfs[ | ] | |
---|---|
Category | Unit |
Lords | |
Lords (campaign only) |
Grand Cathay[ | ] | |
---|---|
Category | Unit |
Lords (campaign only) |
High Elves[ | ] | |
---|---|
Category | Unit |
Lords | |
Lords (campaign only) |
Kislev[ | ] | |
---|---|
Category | Unit |
Lords | |
Lords (campaign only) |
Lizardmen[ | ] | |
---|---|
Category | Unit |
Lords | |
Lords (campaign only) |
Ogre Kingdoms[ | ] | |
---|---|
Category | Unit |
Lords | |
Lords (campaign only) |
Skaven[ | ] | |
---|---|
Category | Unit |
Lords (multiplayer only) |
The Empire[ | ] | |
---|---|
Category | Unit |
Lords | |
Lords (campaign only) |
Wood Elves[ | ] | |
---|---|
Category | Unit |
Lords (campaign only) | |
Extended Roster (campaign only) |
Ability Chain[ | ]
See also[ | ]
- Stand or Die!, the equivalent of this ability for the destructive factions.