Total War: WARHAMMER Wiki
Total War: WARHAMMER Wiki

Not to be confused with the Strigoi Vampire Lord.

Strigoi Ghoul King
Wh dlc04 vmp strigoi.png
FactionVampire Counts
CategoryVampire Counts melee infantry
Unit size1
Icon treasury.png Cost (MP): 1100 (1100)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 300
Icon stat health.png Health: 4032
Icon stat morale.png Leadership: 60
Icon stat speed.png Speed: 50
Icon stat attack.png Melee Attack: 54
Icon stat defence.png Melee Defence: 40
Icon stat charge bonus.png Charge Bonus: 35
Resistance missile.png Missile Resistance: 15
Icon stat damage.png Weapon Damage: 120
Modifier icon armour piercing.png Armour-Piercing Damage: 290
Icon stat speed.png Melee Interval: 4 s
Icon stat range.png Range: 1
Modifier icon poison.png Poison Attacks: Yes
Icon stat armour.png
  • Causes fear.png Can Cause Fear: This unit frightens all enemy units, reducing their Icon stat morale.pngleadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Encourages.png Encourage: This unit provides a Icon stat morale.pngleadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.
  • Undead.png Undead: The unit is Undead (does not rout, immune to terror, becomes unstable when is low).

Strigoi Ghoul King is a Vampire Counts melee infantry unit. Though deformed and reduced by time, they remain savage warriors and masters of the dead. He is characterized as a Wizard unit type.


The pallid creatures known as Ghoul Kings are in fact once-proud Strigoi Vampires forced into a troglodytic existence. Though all Strigoi descend from the same ancient lineage of Ushoran, they have devolved to become something far fouler and more hate-filled than their brethren. They who are the rejected, banished and hunted have to survive everyday moving from one location to another as no one will accept the foul being at their doorstep of such sanctuary for these Strigoi only seek to have place to be call home even their other brethren bloodline seek to slay them such as Blood dragon who sees them worthy as opponents . The Ghoul Kings spend their days creeping through the hidden places of the world, but under cover of night, they will wreak their vengeance at the head of a shambling army of Undead. At times, powerful Strigoi Ghoul Kings raise vast armies around themselves and push south in a desperate attempt to recreate the kingdom they lost. So far, their advance has always been halted by the warmongering tribes of Greenskins blocking the way to the Badlands, or by disciplined armies of the Tomb Kings that stride out from the desert also been hunted down mercilesslytthe y witch hunter. Yet across the Old World, the minions of the Ghoul Kings have been sighted ever more frequently. Some say the ancient brethren of the Strigoi are uniting under one banner and massing great armies of degenerate beasts in their cavernous lairs. If this is true, no creature - living or dead - is truly safe from their wrath.


  • Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Poison Attacks: The poisonous attacks of this unit weaken the target's speed, damage, and vigour. Applies the Poison! debuff.
  • Spellcaster: This unit can cast spells.




Terrorgheist (mount)



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The Strigoi Ghoul King has good melee attack and defense and excellent AP damage, but only 15 armor. This makes him a glass cannon that can tear through armored units but can die very easily to focused missile fire, being mobbed by units with high enough melee attack to hit him, or a hero or lord than can tank his damage long enough to beat him down. The Terrorgheist mount gives him 80 armor, but also negatively affects his melee stats and damage.

He has a slightly different set of spells, including a unique variant of raise dead which can summon crypt ghouls or crypt horrors (if overcast). While he is more of a melee fighter than a spell caster, it is worthwhile to get at least this spell as these units are much nastier than zombies or Skeletons.