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Talsyn is a province in the world of Warhammer, located in Athel Loren. In The Old World, Mortal Empires and Immortal Empires campaigns, it is the starting location for the Wood Elves faction led by Orion.

Background[]

Talsyn, or the Grove of Eternity, is a High Realm of Athel Loren. It is the largest and most prosperous of all the High Realms, and its warriors have ever formed the backbone of the great forest's Asrai armies.

The other Highborn lords and ladies of Athel Loren's great ruling council are resentful of this status, claiming it arises not from merit, but because both the King's Glade and the Oak of Ages lie within Talsyn's Grove of Eternity. Perhaps there is as much truth as jealously in this sentiment, but whilst many envy Lord Araloth for his prestige, few desire his burdens.

Nowhere in Athel Loren is there a stronger bond between Wood Elves and forest nature spirits as there is in the Groves of Eternity. This was the part of the forest that the Elder Treeman Adanhu claimed as his own, and since his passing, the other spirits have steadfastly honoured his vision of coexistence. Not that the Dryads can be said to be friendly exactly, but they at least refrain from the kidnapping of Wood Elf children that is so rife in other parts of Athel Loren.

It is in Talsyn that the nexus of the worldroots can be found. When the mortal world was young, the nature spirits of Athel Loren travelled these living pathways to the magical forests of distant lands. Alas, many of those routes are now closed, either because the worldroots themselves have been sundered, or because the forests at the far end have been consumed by the hungry forges of barbarous mortals. Nonetheless, the Wood Elves can still use the worldroots to reach lands as distant as chill Naggaroth if there is sufficient need.

Settlements[]

The Old World[]

Settlement Type Port Starting faction Resources Special buildings
King's Glade Province capital Wood Elves

The Season of Revelation[]

Settlement Type Port Starting faction Resources Special buildings
King's Glade Province capital Wood Elves
Tal Eth Ayr Minor Ruins
Warherd of the Shadowgave

Mortal Empires[]

Settlement Type Port Climate Starting faction Resources Special buildings
King's Glade Province capital Magical Forest Talsyn Talrennic
Wildwood Waystones

Immortal Empires[]

Settlement Type Port Climate Starting faction Resources Special buildings
King's Glade Province capital Magical Forest Talsyn Talrennic
Wildwood Waystones