Technology is researched by factions in campaign mode. Technologies are researched on the Technology panel and bring a variety of benefits to units, buildings etc.
How research works[ | ]
Only one technology (tech) may be researched at a time.
Each technology costs a certain amount of research points, with higher costs taking more turns to research.
The order in which technologies unlock and the benefits they bring can be browsed on the various branches of the technology tree.
Many races have special requirements to unlock certain techs, for instance The Empire and High Elves must construct certain buildings to unlock branches of their technology trees, or Norsca who must capture enemy racial capitals to unlock certain techs.
The technology panel is access via clicking this the Sword and Quill icon in the bottom right while viewing the campaign map.
Technology tree links[ | ]
Introduced in Total War: Warhammer[ | ]
- The Empire
- The Empire tech tree - old version
- Dwarfs
- Vampire Counts
- Vampire Counts tech tree - old version
- Greenskins
- Greenskins tech tree - old version
- Bretonnia
- Bretonnia tech tree - old version
- Warriors of Chaos
- Warriors of Chaos tech tree - old version
- Beastmen
- Beastmen tech tree - old version
- Wood Elves
- Wood Elves tech tree - old version
- Norsca
- Norsca tech tree - old version
Introduced in Total War: Warhammer 2[ | ]
Overhauled:[ | ]
- Big Thinkin' - updated and overhauled Greenskins tech tree, Arachnarok Spider and Giant are no longer locked behind technologies
- Challenges of the Dark Gods - updated Beastmen tech tree as of Total War: Warhammer II
- Wood Elves tech tree - heavily overhauled as of the Twisted and Twilight update, amber is now required for some techs
- The Empire tech tree - updated The Empire tech tree as of the Empire rework in Total War: Warhammer II
- Bretonnia tech tree - updated Bretonnia tech tree with unique technologies for Chevaliers de Lyonesse
- Norsca tech tree updated Norsca tech tree adding technologies for WH2 released factions.
Introduced in Total War: Warhammer III[ | ]
- Chaos Dwarfs
- Grand Cathay
- Kislev
- Kislev tech tree
- Kislev Expedition technology - a special tech tree used by the playable faction in The Lost God campaign only
- Kislev tech tree
- Khorne
- Nurgle
- Slaanesh
- Tzeentch
- Ogre Kingdoms
- Legion of the Gorequeen
- The Fecundites
- The Ecstatic Legions
- Puppets of Misrule
Overhauled:[ | ]
- Norsca
- Norsca tech tree - tech tree for Norsca factions containing several new technologies related to the WH3 released factions.
- Vampire Counts
- Vampire counts tech tree - tech tree for Vampire Counts factions with changes to tech effects, removing the ability to get free Zombies and Skeletons, adding tech for increasing healing caps and raise dead pools.
- Warriors of Chaos