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The time of the Great Serpent is nigh!

Tehenhauin is a Lizardmen Legendary Lord introduced Total War: Warhammer II with The Prophet and the Warlock DLC. He is a spellcaster, melee fighter, and can ride a powerful Ancient Stegadon with an Engine of the Gods.

In the campaign, he leads the Cult of Sotek faction.

Background[]

Tehenhauin, a Red Crested Skink, emerged as the charismatic Prophet of Sotek after a devastating plague was spread across Lustria by Clan Pestilens. As he led a migration out of the defiled city of Chaqua where the disease began, he prophesised the coming of the Serpent-God and rallied the surviving population of Lizardmen to join his counterattack. As Sotek’s cult grew, so too did the Prophet’s following, and for many years Tehenhauin led his apostles to many victories, slaughtering countless captives as sacrificial offerings in the hope that their spilt blood would bring forth the Serpent-God himself.

The great serpent-god Sotek may sleep, but Tehenhauin – his most devoted prophet – does not. The time has come for the foul Skaven to pay the butcher’s bill for their plague-spreading acts, and pay they will – with their very lives! Tehenhauin marshals his fellow Red-Crested Skinks: there will be a sacrifice. A vast, crimson sacrifice. Only when the temple-city altars are drenched with Skaven blood will the serpent god become manifest and enact his divine wrath...

Talent Tree[]

Abilities[]

Spells[]

Campaign starting units[]

Eye of the Vortex & Mortal Empires[]

Wh2 dlc12 lzd inf red crested skinks.png Wh2 main lzd inf skink cohort javelins.png Wh2 main lzd inf skink skirmishers.png Wh2 dlc12 lzd mon bastiladon ark of sotek.png Wh2 dlc12 lzd mon salamander hunting pack.png

Immortal Empires[]

TBA

Lord effects[]

When chosen to start a campaign:

  • Physical resistance +10% for Skink units (lord's army)
  • Leadership +10 when fighting against Skaven (lord's army)
  • Untainted +3 (local province)

Items[]

Mounts[]

Strategy[]

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Tehehauin is a versatile fighter that is capable in melee, but also has access to magic. His mounts, particularly the ancient stegadon turn him into a strong fighter all while retaining magic casting abilities.

He is similar to a Skink Priest of Beasts with magic and mounts, but with increased fighting abilities and some buffs to Skink units.

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