Total War: WARHAMMER Wiki
Black pyramid

The Black Pyramid is one of the endgame crises in Immortal Empires. Like the others, it can be set to fire on player's Long Victory or on a random turn in between the limits specified at the start.

Description[]

The eternally damned spirit of Nagash curses the land once more. Legions of once-interred skeletons rise to enact his will: the destruction of all who don't swear fealty to him. They must be stopped, before the self-proclaimed God of the Dead dooms us all!

Effects[]

Strategy[]

  • This is the most centralised crisis, and therefore usually the easiest to deal with. While Tomb Kings have immensely powerful units, unless your empire contains the Black Pyramid, it's possible to ignore it, at least for a while.
  • If you are going to tackle it, make sure to do so aggressively. Tomb Kings can re-recruit armies extremely rapidly, but their capacities for their best units can be knocked down by taking their bigger settlements.
  • It is more difficult to spawn camp this crisis, since nine full end game armies is a tall order for all but the most broken of doomstacks to take down in one go. It is feasible, depending on your ability to regen, by turning off Control Large Armies and then breaking each group of three one after the other. In general though, it is better to let their stacks spread out before invading with a concentrated force, enabling you to take them out in ones and twos.