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Depthless Daemonic malice and a low tolerance for boredom incite the Changeling’s ever-shifting schemes... and appearance.

The Changeling is a Tzeentch Tzeentch Legendary Lord unit introduced in Total War: Warhammer III with Shadows of Change. In the campaign, he leads The Deceivers The Deceivers.

Description[ | ]

The Changeling personifies the part of Tzeentch’s psyche that is the meddler, the deceiver, the trickster. He can take the form of other beings, from the tiniest of insects to the most massive of Greater Daemons. None, save for perhaps Tzeentch himself, know the Changeling’s true form, for he goes cowled and cloaked when in his own shape – perhaps even the Changeling himself has forgotten it. That so many of his pranks have caused terrible wars is no concern to him, for he loves the discord of conflict to breed more opportunities to deceive and dismay. When battle begins, the Changeling is wont to adopt the shape and skill of his foes, in turn pounding them to pieces with malicious enthusiasm and borrowed muscle.

Introduction description[ | ]

An eternity of meddling in the Chaos Realm inevitably led Tzeentch’s brother-Gods to vie for the Changeling’s destruction.

For it was the Changeling who cut away Slaanesh’s hair as the Dark Prince slept to weave a cloak presented to a champion of Tzeentch. It was the Changeling who sealed the doors of Khorne’s citadel while he was campaigning, forcing the Blood God to shatter his own proud gates when he returned.

Yet it is the Daemon’s boredom with such inanities of the Great Game, rather than the ire of the Chaos Realm, that leads him to the Old World to seek greater tapestries of disruption. By the time the deceiving horror becomes known to his victims, be they kings, emperors, or even gods, they will be impotent to act against him.

Attributes[ | ]

  • Wh3 main lore tzeentch Spellcaster
  • Spellcaster: This unit can cast spells.
  • Shapeshifter: This unit can transform into other units on the battlefield..
  • Barrier: This unit has a barrier that absorbs damage until depleted. When not taking damage, the barrier will slowly replenish. Maximum barrier health is proporsional to remaining unit health.

Spells[ | ]

Character Abilities[ | ]

Active Abilities[ | ]

Passive Abilities[ | ]

Campaign only[ | ]

Item Abilities[ | ]

Unique Items[ | ]

Campaign starting units[ | ]

The Realm of Chaos & Immortal Empires[ | ]

Wh3 dlc24 tze inf tzaangors Wh3 main tze inf blue horrors 0 Wh3 main tze inf blue horrors 0 Wh3 dlc24 tze mon cockatrice Wh3 main tze inf chaos furies 0 Wh3 dlc24 tze mon flamers changebringers Wh3 main tze mon flamers 0

Lord effects[ | ]

  • Corruption tzeentch Can shapeshift in battle into other Legendary Icon ArmyLords and Icon heroHeroes

Character traits[ | ]

Personal trait[ | ]

Trait tzeentch The Shapeless Horror: What is truly left when you have forgotten your original form completely?

  • Corruption tzeentch Can shapeshift in battle into other Legendary Icon ArmyLords and Icon heroHeroes

Defeat trait[ | ]

Trait tzeentch Final Trick: Fortunately, playing dead isn't another of his pranks... Er, hopefully.

  • Item ability Post battle chance of stealing a magic item: +10%
  • Agent Hero action success chance: +5% (local region)

Talent Tree[ | ]

Strategy[ | ]

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Gallery[ | ]

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