“ | The closest cousin of the Scion of the Cold-Void has equally murderous instincts. | „ |
The Cold-Voider (Chaos Frost Dragon), previously known as The Cold-Voider (Frost-Wyrm), is a Norsca Regiment of Renown monster unit introduced in Total War: Warhammer with the Foundation Update. With the release of Shadows of Change,
The Deceivers also gained access to the unit.
Recruitment[ | ]
Norsca
Recruited with: Regiments of Renown Recruitment panel after defeating it trough the Monstrous Arcanum mechanic
The Deceivers
Recruited with: Regiments of Renown Recruitment panel after completing the Grand Scheme: Norsca & Kislev
Description[ | ]
The mutating power of Chaos has touched more than just trolls and wolves in the malign wilderness of Troll Country. In its northern reaches, just below the surface of the frozen tundra, Frost-Wyrms lurk in their underground lairs. With the appearance of giant, winged monsters, nobody is entirely sure of their true nature or origins, but they are certainly abominable creatures tainted by Chaos. Some say that before the species mutated, they may have been Ice Dragons – a creature with a similarly dangerous killing ability in its icy, freezing breath, and a gargantuan size proportional to its age. Lying motionless beneath the frozen tundra, the cold-blooded Frost-Wyrm waits for the footfalls of trespassers before emerging to freeze them to death in their tracks.
Attributes[ | ]
Flying Monster
- ▲ Armour-Piercing: The damage of
armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- ▲ Frostbite: The intense cold cuts into the flesh and burns the foe's extremities, greatly reducing their speed.
- ▲ Causes Terror: This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
Unit Abilities[ | ]
Active Abilities[ | ]
Passive Abilities[ | ]
Difference from Chaos Frost Dragon[ | ]
New Passive Ability:
Frenzy
New Attribute:
Immune to Contact Effects
Cost (SP & MP): from 1500 → 1800
Upkeep: 375 → 450
Strategy[ | ]
The Cold Voider is a Frost Wyrm with the Frenzy passive making it slightly better in melee combat. Like other Frost Wyrms, it has the chilling aura which slows nearby units by 35% even without making contact, further helping its supporting role.
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