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Feeding on a banquet of flesh tossed into their dire-furnaces, these Hellcannons fire bolts of devastating energy towards distant enemies.

The Ice-Forged Legion (Hellcannons) is a Norsca and Chaos Dwarfs Regiment of Renown unit introduced in Total War: Warhammer with the Norsca (DLC).

Recruitment[]

  • Recruited with: Regiments of Renown Recruitment panel

WH1 & WH2[]

  • Norsca
    • Recruited with: Regiments of Renown Recruitment panel after getting to level 3 with the Hound in the Allegiance to the Gods mechanic

Description[]

Part-Daemon, part-war machine, a Hellcannon is a massive construct of metal that growls and shakes with daemonic sentience. In battle, these arcane engines heave crackling blasts of raw energy that soar through the air into their targets, liquefying anything they touch and sending the survivors insane with fear. Hellcannons are guided by a team of corrupt and sadistic Chaos Dwarfs. These malign warsmiths escort and restrain the Hellcannons into battle, for the Daemons bound within hunger for a banquet of flesh. Such is the Hellcannon's bloodlust that it must be chained to the ground to stop it rampaging towards enemy lines. Even these precautions often prove inadequate, as there is little that can stay a Hellcannon's lust for destruction. The Chaos Dwarfs load their charge by brutally shovelling the bodies of their enemies into the Hellcannon's dire-furnace. Flesh runs like wax as the Daemon-machine's hearth feasts on body and bone. Soon, only the souls of its victims are left, harnessed in the Hellcannon's gullet as crackling bolts of energy that are fired towards the enemy in powerful spasms of malice.

Attributes[]

  • Siege Artillery
  • Armour-Piercing Missiles: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Doomfire: The Hellcannon transforms the souls of former victims into crackling bolts of energy. Targets hit by this projectile receive a leadership penalty. The daemonic bond between the Hellcannon and its shot also allows minor corrections of the latter's flightpath. When fired in first-person mode, you can control the projectile yourself.
  • Unbreakable: This unit does not suffer any form of leadership loss and will never rout.

Difference from Hellcannon[]

  • Unit size increased to 4
  • Health increased to 15828
  • Ammunition increased to 40
  • Missile Damage increased to 461
  • Reload Time decreased to 9.84
  • Loses Passive Ability: Blooood!
  • Loses Passive Ability: Boom!
  • Cost increased from 1200 to 3200 (SP & MP)
  • Upkeep increased from 300 to 800

Strategy[]

This unit gains four pieces of artillery rather than the standard one of the Chaos Dwarfs and Warriors of Chaos. They do lose out on the abilities Blooood! and Boom!, but those abilities are not super impactful. They're also incredibly expensive.

Bug[]

  • The Resilience attribute doesn't mention Chaos Wastes or Barren Wasteland attrition, even though the unit has those, at the very least when playing Chaos Dwarfs.

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