“ | Here lie the feral jaws of death. | „ |
The Pale Death (Feral Troglodon) is a Lizardmen Regiment of Renown missile monster unit introduced in Total War: Warhammer II with The Silence & The Fury.
Recruitment[ | ]
Description[ | ]
Without Skink Oracles to command them, the Feral Troglodon are even more vicious in their own right. Unburdened by a rider, they streak at the enemy with speed and power, firing their venomous spit at every foe before them, their poison sinking deep into the skin. As mounts, they are quick and able protectors, yet as a unit of their own, the Troglodon are as wild and unpredictable as they are fierce.
Attributes[ | ]
- Missile Monster
- ▲ Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- ▲ Causes Terror: This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
- ▲ Poison Attacks: The poisonous attacks of this unit weaken the target's speed and damage and/or apply the Poison! debuff.
- ▼ Rampage: When this unit gets hurt and enemies are nearby it might go on a rampage, attacking the closest enemy and ignoring any orders given.
Unit Abilities[ | ]
Active Abilities[ | ]
Passive Abilities[ | ]
Difference from Feral Troglodon[ | ]
Strategy[ | ]
This Feral Troglodon has better stats than its normal counterpart and an active ability that gives 24 melee attack in radius to allies.