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The Road of Skulls is a Frozen province introduced in Total War: Warhammer II.

In Total War: Warhammer II, this province was previously 100% controlled by Har Ganeth at the start of a campaign. The Resurgent Update made Har Ganeth playable, and changed who controlled which settlements.

Not to be confused with either the Road of Skulls or The Skull Road, two provinces added in Total War: Warhammer III.

Background[]

The Road of Skulls leads to Har Ganeth, the centre of Khaine worship in the Dark Elven empire. Ruled with an iron fist by Crone Hellebron, this is the only Dark Elven city where murder is outlawed for most of the year - the only blood spilt is done so in the name of Khaine, and sacrifice at his altar is the penalty for breaking this or indeed any law. Only on Death Night, when slaves and prisoners are let loose onto the streets, is the law lifted, and blood and wine flow equally as freely in a city-wide orgy of cruelty.

Har Ganeth is relatively isolated, reflecting the fact that it was originally built by Druchii generals after their defeat at the Battle of the Blighted Isle, refusing to go back to Naggarond so fearful were they of Malekith's wrath. It is an area particularly rich in chaotic influence - the Black Pillar is a towering shrine to the Chaos gods carved from obsidian and studded with the skulls of sacrifices. Sometimes it can be difficult to tell where the Khaine worship ends and the Khorne worship begins...

Settlements[]

Eye of the Vortex[]

Settlement Type Port Climate Starting faction Resources Special buildings
Har Ganeth Province capital Frozen Har Ganeth Fiery Pits of Sacrifice, Flaming Braziers of War
Hellebron's Palace, Captured Palace of Hellebron
Kauark Minor Ruins
Spite Reach Minor Ghrond Wine
The Black Pillar Minor Deadwood Sentinels
Ruins (if player controls Ghosts of Pahuax)

Mortal Empires[]

Settlement Type Port Climate Starting faction Resources Special buildings
Har Ganeth Province capital No Frozen Har Ganeth Fiery Pits of Sacrifice, Flaming Braziers of War
Hellebron's Palace, Captured Palace of Hellebron
Kauark Minor No Ruins
Spite Reach Minor No Ghrond Wine
The Black Pillar Minor No Deadwood Sentinels
Ruins (if player controls Ghosts of Pahuax)

Immortal Empires[]

Settlement Type Port Climate Starting faction Resources Special buildings
Har Ganeth Province capital No Frozen Har Ganeth Fiery Pits of Sacrifice, Flaming Braziers of War
Hellebron's Palace, Captured Palace of Hellebron
Kauark Minor No Da Cage Breakaz
Spite Reach Minor No Wine
The Black Pillar Minor No Dyes