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“ | Distorting the laws of nature, unnatural energies of Chaos imbue this Hellcannon with astonishingly quick firing rates and deadlier projectiles. | „ |
The Soul of Damnation (Hellcannon) is a Warriors of Chaos and
Chaos Dwarfs Regiment of Renown artillery unit introduced in Total War: Warhammer for the Foundation Update.
Recruitment[ | ]
Description[ | ]
Part-Daemon, part-war machine, a Hellcannon is a massive construct of metal that growls and shakes with daemonic sentience. In battle, these arcane engines heave crackling blasts of raw energy that soar through the air into their targets, liquefying anything they touch and sending the survivors insane with fear. Hellcannons are guided by a team of corrupt and sadistic Chaos Dwarfs. These malign warsmiths escort and restrain the Hellcannons into battle, for the Daemons bound within hunger for a banquet of flesh. Such is the Hellcannon's bloodlust that it must be chained to the ground to stop it rampaging towards enemy lines. Even these precautions often prove inadequate, as there is little that can stay a Hellcannon's lust for destruction. The Chaos Dwarfs load their charge by brutally shovelling the bodies of their enemies into the Hellcannon's dire-furnace. Flesh runs like wax as the Daemon-machine's hearth feasts on body and bone. Soon, only the souls of its victims are left, harnessed in the Hellcannon's gullet as crackling bolts of energy that are fired towards the enemy in powerful spasms of malice.
Attributes[ | ]
Siege Artillery
- ▲ Armour-Piercing Missiles: The damage of
armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- ▲ Doomfire: The Hellcannon transforms the souls of former victims into crackling bolts of energy. Targets hit by this projectile receive a
leadership penalty. The daemonic bond between the Hellcannon and its shot also allows minor corrections of the latter's flightpath. When fired in first-person mode, you can control the projectile yourself.
- ▲ Unbreakable: This unit does not suffer any form of
leadership loss and will never rout.
Unit Abilities[ | ]
Active Abilities[ | ]
Passive Abilities[ | ]
Difference from Hellcannon[ | ]
New Passive Ability:
Soul Devourer
Leadership increased to 80
Melee attack increased to 24
Melee defence increased to 19
Ammunition increased to 40
Missile Damage increased to 461
Reload Time decreased to 9.84
Cost increased from 1200 to 1550 (SP & MP)
Upkeep increased from 300 to 388
Strategy[ | ]
Bug[ | ]
- The Resilience attribute doesn't mention Barren wasteland, even though the unit does have that resilience, at the very least when playing Chaos Wastes.
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