The Vaults
The Vaults | ||||||||||||||||||||||||||||||||||||||||||||||||
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The Vaults is a province introduced in Total War: Warhammer.
Description[edit | edit source]
The Vaults is a central province, with important routes connecting Talsyn, Western Border Princes, Eastern Border Princes, Black Mountains, Tilea - this allows trade and invasions. Southern Grey Mountains can also be reached by factions using the Underway, Worldroots or Beast-Paths. The western arm of The Vaults extends past Skavenblight into Estalia. However, this part of the province is inaccessible with no settlements.
Settlements[edit | edit source]
The Old World[edit | edit source]
Settlement | Type | Port | Starting faction | Resources | Special buildings |
---|---|---|---|---|---|
Karak Izor | Province capital | Clan Angrund | ![]() |
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Karak Bhufdar | Minor | Broken Nose | ![]() |
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Zarakzil | Minor |
Mortal Empires[edit | edit source]
Settlement | Type | Port | Climate | Starting faction | Resources | Special buildings |
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Karak Izor | Province capital | Mountain | Clan Angrund | Copper Mountain | ||
Zarakzil | Minor | Broken Nose | ||||
Karak Bhufdar | Minor | ![]() |
Limitations[edit | edit source]
- Regional occupation (TWW1)
- Can only be settled by Dwarfs, Greenskins or Wood Elves.
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