Total War: WARHAMMER Wiki

The Vaults is a province introduced in Total War: Warhammer.

Description[]

The Vaults is a central province, with important routes connecting Talsyn, Western Border Princes, Eastern Border Princes, Black Mountains, Tilea - this allows trade and invasions. Southern Grey Mountains can also be reached by factions using the Underway, Worldroots or Beast-Paths. The western arm of The Vaults extends past Skavenblight into Estalia. However, this part of the province is inaccessible with no settlements.

Settlements[]

The Old World[]

Settlement Type Port Starting faction Resources Special buildings
Karak Izor Province capital No Clan Angrund Dwarf Beer
Karak Bhufdar Minor No Broken Nose Timber
Zarakzil Minor No

Mortal Empires[]

Settlement Type Port Climate Starting faction Resources Special buildings
Karak Izor Province capital No Mountain Clan Angrund Copper Mountain
Zarakzil Minor No Broken Nose
Karak Bhufdar Minor No Timber

Immortal Empires[]

Settlement Type Port Climate Starting faction Resources Special buildings
Karak Izor Province capital No Mountain Broken Nose Copper Mountain
Karak Bhufdar Minor No Timber
Zarakzil Minor No Clan Angrund

Limitations[]

Regional occupation (TWW1)