The Vaults

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The Vaults
The Vaults1.jpg
Overview
CampaignThe Old World, Mortal Empires
ClimateMountain
Starting factionClan Angrund, Broken Nose
Properties
Settlements3
Special buildingsCopper Mountain (TWW2)
ResourcesTimber

The Vaults is a province introduced in Total War: Warhammer.

Description[edit | edit source]

The Vaults is a central province, with important routes connecting Talsyn, Western Border Princes, Eastern Border Princes, Black Mountains, Tilea - this allows trade and invasions. Southern Grey Mountains can also be reached by factions using the Underway, Worldroots or Beast-Paths. The western arm of The Vaults extends past Skavenblight into Estalia. However, this part of the province is inaccessible with no settlements.

Settlements[edit | edit source]

The Old World[edit | edit source]

Settlement Type Port Starting faction Resources Special buildings
Karak Izor Province capital Clan Angrund Resource dwarf beer.png Dwarf Beer
Karak Bhufdar Minor Broken Nose Resource timber.png Timber
Zarakzil Minor

Mortal Empires[edit | edit source]

Settlement Type Port Climate Starting faction Resources Special buildings
Karak Izor Province capital Mountain Clan Angrund Copper Mountain
Zarakzil Minor Broken Nose
Karak Bhufdar Minor Resource timber.png Timber

Limitations[edit | edit source]

Regional occupation (TWW1)