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This page only lists the followers introduced in Total War: Warhammer II. Please note Total War: Warhammer followers are also available on Total War: Warhammer II.

Beastmen Warherd of the One-Eye.png[]

Name Rarity Effects Restriction(s) In-game description
Battle-Scarred Ungor Raider
Battle-Scarred Ungor Raider
Common Icon rarity common small.png
  • Campaign line of sight Agent.png: +10%
  • Campaign movement range Campaign movement.png: +10%
None tbc

Bretonnia Couronne.png[]

Name Rarity Restrictions Effects Description
Initiate Common Hero only Untainted: +3 (local province) There are still many young men and women willing to devote their lives to the gods.
Zealot Common Lord only Untainted: +3 (local province) Whatever their case, nothing is left for these men women but religion - and the swift dispatch of the minions of evil and Chaos.

Dark Elves Mon 256 Naggarond.png[]

Name Rarity Effects Restriction(s) In-game description
Common Icon rarity common small.png
  • Assassinate action: Additional +8% success chance


An assassin's services will always be in demand, assuming they survive the training…
Common Icon rarity common small.png Enemy hero action success chance: -10% Except Khainite Assassin and Sorceress heroes There are always those in need of protection from the machinations of their enemies... or indeed their friends.
Common Icon rarity common small.png
  • Campaign line of sight: +15%
  • Chaos corruption: +5 (local province)
None Slaanesh offers great power to those who have the resolve to grasp it.
Common Icon rarity common small.png Public order: +2 (local province) Lord Commander.pngonly Cruelty and excess have a certain rhythm.
Common Icon rarity common small.png


Depravity's melody is the sweetest of tunes to Dark Elf ears.
Common Icon rarity common small.png
  • On turn start, Icon general.pngLords in this character's region have a chance to gain loyalty


He's the very likeness of Khaine himself! I should know - slaving and doing for him all these years.
Common Icon rarity common small.png Diplomatic relations: +10 with all factions (factionwide) Except Khainite Assassin and Sorceress heroes It is sometimes necessary to employ silver-tongued diplomacy to achieve one's desired ends.
Common Icon rarity common small.png
  • On turn start, Icon general.pngLords in this character's region have a chance to gain loyalty


You should never trust a wolf with your livestock.
Common Icon rarity common small.png Public order: +6 (local province) Lord Commander.pngonly "The adagio will, quite literally, tear your heart out..."
Common Icon rarity common small.png
  • Income from trade: +5% trade agreement tariffs


Lord and Master hero only When your rulers consider themselves above such low professions, there is money to be made for the wily merchant.
Common Icon rarity common small.png
  • Hero action success chance: +10% for Sorceresses
  • Post battle chance of stealing a magic item: +10%
Sorceress hero only The Balefiend's sorceries may seem crude and ritualistic compared to others, but they are no less potent.
Common Icon rarity common small.png
  • Income from post-battle loot: +10%


None Nothing reinforces a Dark Elf's sense of superiority (and security) quite so much as knowing not only that his enemy has perished, but also where the body is buried.
Common Icon rarity common small.png Public order: +4 (local province) Except Master and Sorceress heroes "What's your pleasure, sir?"
Common Icon rarity common small.png
  • Income from all buildings: +10% (local region)
  • Weapon strength: +10% when fighting against High Elves
Except Death Hag hero Beaten by lash and scourge, brutally driven forth into servitude and torment. There is no release, not even death.
Common Icon rarity common small.png Income from trade: +5% (factionwide) None The profits of murder go beyond merely removing one's rivals from the field of play.
Common Icon rarity common small.png
  • Casualties captured post-battle: +15%
  • Income from all buildings: +10% (local region)
Except Death Hag and Khainite Assassin heroes Someone needs to ensure that enslaved captives do not - cannot - run away, and occasionally feed them just enough to remain productive.
Common Icon rarity common small.png
  • Character's aura leadership effect: +5


The favour of the Pleasure Prince is much coveted amongst his acolytes.
Common Icon rarity common small.png Public order: +1 (local province) Except Sorceress hero When the deeds of old can be erased by a cleverly-spoken word, what need is there for integrity and law?
Common Icon rarity common small.png
  • Casualties captured post-battle: +15%
  • Income from Slave Pens and Slave Markets: +5% (all provinces)
Except Khainite Assassin and Sorceress heroes A captured High Elf is the most valuable of prizes; a wealthy slaver will trade much to bring such a sweet meat before his patron.
Whisperer
Whisperer
Common Icon rarity common small.png
  • Hero action success chance: +10% for Sorceresses
  • Chaos corruption: +5


Common Icon rarity common small.png
  • Unit experience: +1 for war beast recruits


Anath Raema's savage children can break enemy lines with tooth and claw. This one ensures their obedience in battle.
Common Icon rarity common small.png Attribute: Causes Fear when fighting against High Elves Death Hag hero only This one lives for the day when the last High-Elf dies screaming in agony upon Khaine's altar.

High Elves Eataine.png[]

Name Rarity Effects Restriction(s) In-game description
Common Icon rarity common small.png
  • Attrition: -10% casualties suffered from storm attrition


An Elf whose time at sea exceeds that on land is well versed in the Storm-God's ways, and knows his will.
Common Icon rarity common small.png
  • Hero action success chance: +10%
  • Ambush success chance: +10%


So stealthy is the wolf that the sheep do not notice his presence until it is far, far too late.
Common Icon rarity common small.png


The history of the High Elves of Ulthuan, handily converted to rhyming couplets for ease of consumption.
Common Icon rarity common small.png
  • Hero action success chance: +10%


  • Cannot be assigned to Heroes.
Someone has to ensure that the Cloak of Beards is maintained, lest its power over Dwarfen runes slacken.
Common Icon rarity common small.png
  • Enemy Hero action success chance: -10%
  • (tax/extortion rate): +12%


I feel it would be prudent, your majesty, and admirably demonstrate your divine wisdom to all.
Common Icon rarity common small.png
  • Enemy Hero action success chance: -10%


The agents of Hoeth seek out those Dark Elves who dare infiltrate Asur society.
Common Icon rarity common small.png
  • Enemy Hero action success chance: -10%
  • Bonus vs. Large: +14


His wares are forged at the volcano's molten heart, and enchanted to resist almost any blow.
Common Icon rarity common small.png
  • Melee defence: +10 for Dragon units
  • Recruitment cost: -10% for Dragon units


Like his illustrious ancestor, this one can wake mighty Dragons and bind them to his will with harnesses of truesteel.
Common Icon rarity common small.png
  • Enemy Hero action success chance: -10%


Unless the poison is slow-acting, his employer's life will be preserved by the forfeit of his own; according to Asuryan's will.
Common Icon rarity common small.png
  • Speed: +5% for Ellyrian Reavers, Silver Helms and Dragon Princes units


Ellyrion's horses are not broken with harsh treatment. Instead, the enchanted beasts serve willingly when called.
Common Icon rarity common small.png
  • Hero action success chance: +10%


The greatest repository of magical knowledge in the world is maintained by the finest mages and scholars.
Common Icon rarity common small.png


I sing in praise of Total War…
Common Icon rarity common small.png
  • Enables poison attacks
  • Wound recovery time: +3


Common Icon rarity common small.png


Common Icon rarity common small.png


Common Icon rarity common small.png
  • Chance of spotting nearby foreign armies: +25%


Common Icon rarity common small.png
  • Chance of spotting nearby foreign armies: +25%
  • Ambush defence chance: +30%


Common Icon rarity common small.png


Common Icon rarity common small.png


Common Icon rarity common small.png


Lizardmen Mon 256 Hexoatl.png[]

Name Rarity Effects Restriction(s) In-game description
Common Icon rarity common small.png


It takes many long years of study and observance to become a fully-fledged Skink Priest.
Common Icon rarity common small.png
  • Construction cost: -25% for Cult of Sotek and Cult of the Old Ones buildings


This one toils ceaselessly to restore the great temple-cities to their former glory.
Common Icon rarity common small.png
  • Chance of spotting nearby foreign armies: +25%


Yesss - this latest scheme is in keeping with the Great Plan; the Old Ones will be pleased.
Common Icon rarity common small.png
  • Upkeep: -10% for Terradon Riders, Cold One, Stegadon, Bastiladon and Carnosaur units


With the best will in the Old World, something capable of uprooting trees can be rather tricky to harness.
Common Icon rarity common small.png
  • Magic item drop chance: +10%
  • Post battle chance of stealing a magic item: +10%


It is something that other races were not meant to disturb. Death has always surrounded it. It is not of this world.
Common Icon rarity common small.png


Common Icon rarity common small.png


Common Icon rarity common small.png
  • Replenishment.png Casualty replenishment rate: +5%


Common Icon rarity common small.png
  • Construction cost: -25% for Cult of Sotek and Cult of the Old Ones buildings


Common Icon rarity common small.png
  • Campaign movement range: +8%
  • Recruitment cost: -10%


Common Icon rarity common small.png
  • Enemy siege holdout time: -1


Common Icon rarity common small.png
  • Replenishment.png Casualty replenishment rate: +5%


Common Icon rarity common small.png
  • Enables poison attacks
  • Siege holdout time: +2


Common Icon rarity common small.png


Common Icon rarity common small.png
  • Construction cost: -25% for Star Chamber buildings
  • Siege holdout time: +2


Common Icon rarity common small.png
  • Leadership: +5 when fighting against Men


Common Icon rarity common small.png
  • Leadership: +5 when fighting against Skaven


Common Icon rarity common small.png


Common Icon rarity common small.png
  • Unit experience: +1 for infantry unit recruits


Common Icon rarity common small.png
  • Post battle chance of stealing a magic item: +10%


Skaven Clan Mors.png[]

Name Rarity Effects Restriction(s) In-game description
Common Icon rarity common small.png Enables poison attacks

Casualty replenishment rate: +5% (Lord's army)

Lord Commander.pngonly The elite of Skaven society can live for hundreds of years, their spans extended by Warpstone-exposure, foul spells, and strange, powerful potions...
Common Icon rarity common small.png Post battle chance of stealing a magic item: +10% Lord Commander.pngonly There are arcane secrets hidden in the vaults beneath the temple-cities of Lustria. Useful secrets, to give advantage.
Common Icon rarity common small.png


One less stunted fool in the war for control of the underworld can't be a bad thing.
Common Icon rarity common small.png Hero capacity: +1 for Plague Priests and Eshin Sorcerers None "Yes, yes! I want it so shiny that you can see your face in it and I can eat a manling off it!"
Common Icon rarity common small.png
  • Enemy Hero action success chance: -10%


Common Icon rarity common small.png Growth: +5 (local province) None Only the privileged, high-caste members of Skaven society are permitted a female with which to breed.
Common Icon rarity common small.png Income from sacking settlements: +10% (own army) None Getting to the target is one thing, destroying it without killing yourself is quite another.
Common Icon rarity common small.png
  • Assassinate action: Additional +8% success chance


Plots, plans, and intrigue abound inside the Under-Empire, and they must all be recorded lest something vitally important is forgotten.
Common Icon rarity common small.png
  • Weapon strength: +10% when fighting against High Elves
  • Income from all buildings: +10%


The lofty arrogance of the Elfin race, reduced to filthy, subservient wretchedness. It's a beautiful thing.
Common Icon rarity common small.png Armour: +5 for Skaven Weapon Team units None "Not that colour-shade, no-no, scrape-scratch the grime away..."
Common Icon rarity common small.png Assassinate action: Additional +8% success chance Assassin hero only Those who fail to live another despicable, worthless second.
Common Icon rarity common small.png
  • Research rate: +10%


Available after

reasearching

"Monstrous Abominations"

Clan Moulder's hideous experiments require a steady supply of unfortunates. This one sees to their 'needs'.
Common Icon rarity common small.png Leadership: +4 when fighting against Men

Income from all building: +10% (local region)

None "They're not usually that colour - if you scrape all the grime away they're a hideous pink..."
Common Icon rarity common small.png Siege towers: +1 per siege item constructed (Hero's army) None "I can fix it, gw, yes yes - I'll have it working again in a trice, yes yes!"
Common Icon rarity common small.png Campaign line of sight: +15% None "Yes, master, I will tell him what you said and return by nightfall."
Common Icon rarity common small.png Assassinate action: Additional +8% success chance Assassin hero only Vicious and foul-tempered - the result of a hideous experiment whereby Skaven were crossed with Kislevite Wolves. Very nasty. Best avoid stroking it...
Common Icon rarity common small.png
  • Weapon strength: +10% when fighting against Lizardmen


The Great Horned Rat's hunger MUST be appeased, and the ancient enemy make the most-satisfying meals.
Common Icon rarity common small.png Leadership: +4 when fighting against Men None This one probes the manling towns, instigating war between natural allies and turning man against his brother.
Common Icon rarity common small.png Campaign movement range: +8%

Recruitment cost: -10% (Lord's army)

Lord Commander.png only The deeds of the mighty Clans, recorded for posterity and handy reference, give direction and purpose to their future endeavours.
Common Icon rarity common small.png


The image of the Great Horned One, fashioned from finest Warpstone and adorned with his commandments is a thing of power.

Tomb Kings Khemri.png[]

  • Dog-Headed Ushabti - What courageous heart has he who serves the God of Strength.
    • Rite cost: -5%
  • Cultist of Usirian - Bearing witness to man's downfall, he judges their worthiness to serve his master-deity from beyond the grave.
    • Wound recovery time: -1
    • Untainted: +2 (local province)
  • High-Born of Khemri - Khemri's noble class still possess much of their former presence and power, even after death.
    • Public order: +2% (local province)
  • Skeletal Laborer - Where once he dug graves, now he toils eternally.
    • Construction cost: -25% for Province Capital/Settlement buildings (local province)
  • Charnel Valley Necrotect - The man who designed the Tomb Kings' elaborate crypts and vaults was just far too skilled to be allowed to rest in his own.
    • Construction cost: -15% for Infrastructure buildings (local province)
  • Acolyte of Sokth
  • Herald of Rasetra - Knowing precisely where to place the killing blow, Rasetra's Crocodile Squadron turned swordplay into an art form.
    • Ability: "Frenzy" for Ushabti and Ushabti (Great Bow) units (Lord's army)
  • Herald of Djaf - The Ushabti of Djaf's Messengers fought with legendary zeal, even as the odds against them grew.
    • Ability: "Deathblow" for Nehekhara Warriors, Skeleton Warriors, Skeleton Spearmen, Skeleton Archers, and Tomb Guard units (Lord's army)
    • Unlocked after research
  • Herald of Mahrak - With gilded bones and magically-honed blades, the Golden Host of Mahrak were the glory of the Third Dynasty.
    • Armour: +10 for Tomb Guard units (Lord's army)
    • Weapon strength: +12% for Tomb Guard units (Lord's army)
  • Herald of the Sphinx - Beguiling and deceptive, the Sphinx Legion of Numas caught countless foes imprepared, even in the open field.
    • Bonus vs. Large: +12 for Necrosphinx and Khemrian Warsphinx (Lord's army)
  • Herald of Zandri - With the Vulture-God Ualatp at their backs, the Zandri Blackshields drove their chariots with preternatural speed.
    • Vanguard Deployment for Skeleton Chariot units (Lord's army)
  • Herald of Khemri - The arrows of the Hawk Legion of Khemri always found their mark at necks, groins, and the tiniest chinks in enemy armour.
    • Ability: "Hawkish Precision" for Skeleton Archers and Ushabti (Great Bow) units (Lord's army)
  • Herald of the Scorpion - Blessed by Sokth himself, the Scorpion Guard could shrug off mortal blows and carve through infantry with horrifying efficiency.
    • Bonus vs. Infantry: +12 for Tomb Scorpion units (Lord's army)

Vampire Coast The Awakened.png[]

Name Rarity Effects Restriction(s) In-game description
Common Icon rarity common small.png tbc tbc tbc
Ravenous Dead
Ravenous Dead
Common Icon rarity common small.png tbc tbc tbc
Sailor Man
Sailor Man
Common Icon rarity common small.png tbc tbc tbc
Siren
Siren
Common Icon rarity common small.png tbc tbc tbc
Zombie
[[Zombie]]
Common Icon rarity common small.png tbc tbc tbc

See also[]