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===Ruins=== |
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Revision as of 22:57, 24 October 2018
Treasure hunts are a new type of event introduced in Total War: Warhammer II. Instead of choosing to colonize a ruined settlement, an army/Lord can choose to treasure hunt instead. This brings up an event window with a "choose your own adventure" style, presenting several options to the player as well as a narrative to go along with it. An army cannot colonize a settlement on the same turn they treasure hunt.
Treasure hunts can also be done in the ocean: at shipwrecks, sea corpses, skull reefs, mysterious islands and remnants of battle. Some of these also present options, while others merely have an instant effect.
List of treasure hunts by type
New
Ruins
Provide a four-choice dilemma without any indication of the results of each choice:
- Abandoned Barracks
- Chaotic Fungus
- Eight-Legged Fiends!
- Effigy of Gork
- Flooded Armoury
- Foetid Daughter of Grandfather Nurgle
- Diabolical Weaponry
- Disturbing the Dead
- Mechanical Automaton
- Mysterious Stranger
- One Egg or Two?
- One Good Turn
- Perverse Practitioners of Excess
- Picked Clean
- Rats, Rats Everywhere!
- Rebel Scum
- Scavengers
- Spoils of War
- The Beast Within
- The Cursed Sword
- The Liche Lord
- The Tattered Library
- The Underworld Sea
- Tomb of the Mummy
- Undead Sentinels
Mysterious Islands
Provide a two-choice dilemma with some indication of the results of each choice:
Shipwrecks
Causes a dilemma or event:
- Abandon Ship!
- Sunken Treasure Ship: Bonus experience +1500, Treasury +2500.
Skull Reefs
All skull reefs give the player +10000 treasury, in addition to other effects.
Sea Corpse
Causes random events:
- Beasts of the Deep: +1800 treasury
- Monsters at Sea: +2500 treasury, +1500 bonus experience
Fell Cargo
Causes dilemmas or random events:
- Abandon Ship!
- Cursed Isle: Treasury +5000
- Lost Convoy: Treasury +5000
Remnants of Battle
Causes random events:
Sources
- This post by Reddit user edliu.
- This video by YouTube user Sandy.
- Original research of our wiki editors.