Total War: WARHAMMER Wiki
Advertisement

Troll Country is a province introduced in Total War: Warhammer.

In The Realm of Chaos, the city of Erengrad was separated into its own province, named River Lynsk, while some settlements were traded with the Northern Oblast.

As of Update 2.0 the settlement of Fort Straghov was removed from The Realm of Chaos with a new settlement in the Trollheim Mountains, the Lair of the Troll King, appearing in its place.

Description[]

Troll Country is a large, vaguely boundaried territory in the north-west of Kislev. At first sight, it is one of the bleakest landscapes imaginable. Grassy steppe to the south, scrubby tundra to the north, with only a few hill ranges and forests to break the monotony. Overshadowing the far north are the brutal mountain ranges of Norsca, the only blessing of which is to provide an imperfect impediment to the Chaos Wastes. However, the steppe grasses are long, and many different birds nest there, attracting rats and foxes. Reindeer graze lichens in the cruelly bitter winters and grasses in the short summers. Wolves prey on all that moves. When the snow melts for a few warm months, rare plants and valuable herbs put forth colourful blossoms, and insects buzz.

Despite the inhospitable climate, a few Men live here permanently. They are predominantly ethnic Ungols, but there are also Gaspodars and Sarl, who sometimes winter along the coast. They are mostly predominantly nomadic and tribal peoples, setting camp only when the snow is too deep for travel. However there are also a number of permanent Kislevite forts, the largest of which is the redoubtable Castle Alexandronov, which act as both trading posts and watchtowers against Chaos incursions.

Troll Country is best known for its monster population. Trolls of all kinds are of course a common sight here, but there are also Beastmen, abominable wolves, Chaos Spawn wandering down from the north, and strange nature spirits. This makes the territory a perfect hunting ground for Clan Moulder, who regularly send Beastmaster parties from Hell Pit to capture creatures and Northmen to use in their unspeakable experiments.

Settlements[]

The Old World[]

Settlement Type Port Starting faction Resources Special buildings
Erengrad Province capital Yes Kislev Pottery Erengrad Docks
Zoishenk Minor No

Mortal Empires[]

Settlement Type Port Climate Starting faction Resources Special buildings
Erengrad Province capital Yes Temperate Kislev Pottery Erengrad Docks
Erengrad Port
Erengrad Harbour
Cave of the Rocky Throne
Chaos Troll Lair (Greenskins)
Zoishenk Minor No Frozen

The Realm of Chaos[]

Settlement Type Port Climate Starting faction Resources Special buildings
Castle Alexandronov Province capital No Frozen The Great Orthodoxy Wine
Leblya Minor No Ungol Kindred
Dhazhyn Minor No

Immortal Empires[]

Settlement Type Port Climate Starting faction Resources Special buildings
Castle Alexandronov Minor Yes Frozen The Great Orthodoxy Njevski's Citadel
Fort Straghov Minor No Druzhina Enclave
Fort Ostrosk Province capital No
Zoishenk Minor No Ungol Kindred

Regional occupation[]

Regional occupation

  • Temperate lowlands
Advertisement