Total War: WARHAMMER Wiki
Total War: WARHAMMER Wiki
Ungor Raiders
Wh dlc03 bst ungor raiders.png
Missile infantry bow.png
CategoryMissile Infantry
Unit size90
Icon treasury.png Cost (MP): 425 (425)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 106
Icon stat health.png Health: 53
Icon stat morale.png Leadership: 45
Icon stat speed.png Speed: 36
Icon stat attack.png Melee Attack: 20
Icon stat defence.png Melee Defence: 18
Icon stat charge bonus.png Charge Bonus: 6
Icon stat damage.png Weapon Damage: 20
Modifier icon armour piercing.png Armour-Piercing Damage: 6
Icon stat speed.png Melee Interval: 4.3 s
Icon stat range.png Range: 1
Icon stat ranged damage.png Missile Damage: 12
Modifier icon armour piercing.png Armour-Piercing Missile Damage: 1
Icon stat ammo.png Reload Time: 8
Icon stat ammo.png Ammunition: 22
Icon stat range.png Range: 115
Icon stat armour.png
  • Expendable.png Expendable: Witnessing friendly expendable units rout does not reduce other units' Icon stat morale.pngleadership, unless they are themselves expendable.
  • Attribute guerrilla deploy.png Vanguard Deployment: This unit can deploy outside the deployment zone.
  • Stalk.png Stalk: This unit can move hidden in any terrain.

Ungor Raiders is a Beastmen melee infantry unit in the Beastmen Total War: Warhammer downloadable content. Although diminutive by Beastmen standards, Ungors are both faster and more nimble than others of their kind.


Ungor Raiders have been tasked with seeking out enemies for the warherds to prey upon. They have a knowledge of the wilderness unsurpassed by even the most intelligent Gor, and it is they who sow the seeds of mayhem, seeds that soon blossom into full-blown destruction once the warherd falls upon its victims. Bands of Ungor Raiders range ahead of the warherd as it travels through the lands, sending runners back and forth to ensure the Beastmen army can bring its might to bear at the right place and time. Intelligence provided by Ungor Raiders enables the warherds to encircle and trap the foe, to launch ambushes from hidden paths and moss-choked vales, and to cut off the escape routes of those that believe there is still a route to safety.


  • Poor Leadership: This unit suffers from poor leadership and will easily rout. Keep its flanks secure and your Lord or other encouraging units nearby.
  • Stalk: This unit can move hidden in any terrain.
  • Vanguard Deployment: This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.


As the Beastmen's only ranged infantry, the Ungor Raiders have a hard time meshing with the overall strengths of the faction. Because of the Beastmen's inclination to overwhelm the enemy with fast, aggressive units, the Ungor Raiders will quickly find themselves undefended and vulnerable to cavalry charges and flying units. All-in-all, these scrawny bowmen do little to support the rest of the herd.