Total War: WARHAMMER Wiki
Total War: WARHAMMER Wiki
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Unique lords are lords who are unique and special in some way, and usually only available if certain conditions are met. Some are only available in campaign mode, and some are even considered Legendary Lords even though you can't start as them.

Total War: Warhammer[ | ]

The Empire[ | ]

Boris Todbringer is the ruler of the Middenland faction in the Old World and Mortal Empires campaigns. He also leads the Middenheim faction in the An Eye for An Eye mini-campaign. He is considered a Legendary Lord, but the only way to obtain him is to confederate with his faction while playing as the Reikland or The Golden Order. He is available for custom battles and multiplayer if you win the An Eye for An Eye mini-campaign.

Vampire Counts[ | ]

The Red Duke is the ruler of the Mousillon faction in the Old World, Season of Revelation, and Mortal Empires campaigns. He is considered a Legendary Lord, but the only way to obtain him is to confederate with his faction while playing as The Drakenhof Conclave, The Barrow Legion or Caravan of Blue Roses faction. This can sometimes be difficult as he starts a good distance away from Sylvania and may get wiped out before you can initiate diplomacy with him. However, for The Barrow Legion, he is likely your closest ally and even if you do not confederate, he should still be kept on good terms simply to avoid having yet another enemy. The Red Duke is available for custom battles and multiplayer if you win the Season of Revelation mini-campaign.

Warriors of Chaos[ | ]

Sarthorael the Everwatcher is the ruler of the Chaos Gathering faction in the Old World campaign, which is renamed to the Horde of the Ever-Watcher in Mortal Empires. However, he only leads these factions if you are playing as the Warriors of Chaos. Otherwise he just appears as part of the Warriors of Chaos during the Chaos Invasion. He is never playable in the campaign. He is available for custom battles and multiplayer if you win the Old World campaign. In Immortal Empires he leads the Tzeentch minor faction Sarthorael's Watchers. He can be confederated by other Tzeentch factions, however they will need to move quickly if they wish to do so as he serves as the Order of Loremasters' starting enemy.

Norscan Tribes[ | ]

Azrik the Maze Keeper is a Lord of Change that can join your Norsca faction if you reach maximum allegiance with the Eagle. If you reach maximum Allegiance with a different god, he may instead appear as an enemy leading the Challenger of the Eagle. If he joins your faction, he is automatically maximum level, and you cannot view or change his skills or equipment at all. He has a different color scheme than Sarthorael, and his magic is a combination of the Lore of Death and the Lore of Metal, whereas Sarthorael just has the Lore of Metal. He is not available for custom battles or multiplayer.
Surtha Ek is the ruler of the Varg faction in the Old World and Mortal Empires campaigns. Prior to Norsca becoming a playable race, the Varg were one of only two Norsca factions that didn't require being awakened by the Warriors of Chaos. As such, he built up a bit of a reputation for taking over the north and then waging war against the Empire, usually with a peculiar excess of chariots. He is only playable by confederating with his faction while playing as a Norsca faction, and is not considered a Legendary Lord. In Mortal Empires, if you defeat Settra the Imperishable with an army lead by Surtha Ek, then Surtha Ek will receive a special trait. Likewise, Settra can get a special trait by defeating Surtha Ek. He is not available for custom battles or multiplayer.

Total War: Warhammer II[ | ]

High Elves[ | ]

Alastar the White Lion was created as part of a Make-a-Wish foundation request. He is available to be recruited in the Eye of the Vortex or Mortal Empires campaigns when playing as the High Elves. He costs Influence to recruit, but is one of the best things to spend your influence on in the early campaign. He comes with a modified list of skills, a special trait, and pre-equipped with his own legendary items. He is available for custom battles but not multiplayer.

Dark Elves[ | ]

The Blessed Dread is the unique Black Ark of Lokhir Fellhart, available only to The Blessed Dread The Blessed Dread, that was introduced in The Rakarth Update. He comes with an Unique Character Trait aswell as an Unique Building Chain.

Tomb Kings[ | ]

Wakhaf of the First Dynasty is available in the Eye of the Vortex or Mortal Empires campaigns to players playing as a Tomb Kings faction. They just have to research the relevant Technology (or "Dynasty" as the Tomb Kings campaign refers to them) and the lord will be recruitable. He is not available for custom battles or multiplayer.
Rakhash of the Second Dynasty is available in the Eye of the Vortex or Mortal Empires campaigns to players playing as a Tomb Kings faction. They just have to research the relevant Technology (or "Dynasty" as the Tomb Kings campaign refers to them) and the lord will be recruitable. He is not available for custom battles or multiplayer.
Thutep of the Third Dynasty is available in the Eye of the Vortex or Mortal Empires campaigns to players playing as a Tomb Kings faction. They just have to research the relevant Technology (or "Dynasty" as the Tomb Kings campaign refers to them) and the lord will be recruitable. He is not available for custom battles or multiplayer. He is possibly the brother of Nagash, but it is uncertain as another character lays claim to being that particular Thutep.
Lahmizzash of the Fourth Dynasty is available in the Eye of the Vortex or Mortal Empires campaigns to players playing as a Tomb Kings faction. They just have to research the relevant Technology (or "Dynasty" as the Tomb Kings campaign refers to them) and the lord will be recruitable. He is not available for custom battles or multiplayer.
Setep of the Fifth Dynasty is available in the Eye of the Vortex or Mortal Empires campaigns to players playing as a Tomb Kings faction. They just have to research the relevant Technology (or "Dynasty" as the Tomb Kings campaign refers to them) and the lord will be recruitable. He is not available for custom battles or multiplayer.
Alkhazzar II of the Sixth Dynasty is available in the Eye of the Vortex or Mortal Empires campaigns to players playing as a Tomb Kings faction. They just have to research the relevant Technology (or "Dynasty" as the Tomb Kings campaign refers to them) and the lord will be recruitable. He is not available for custom battles or multiplayer.

Vampire Coast[ | ]

Trusty Montford is available in Eye of the Vortex or Mortal Empires to players playing as the Vampire Coast faction. They just have to research the Disreputable Admiral Technology and the lord will be recruitable. He is not available for custom battles or multiplayer.
O'Bones Macdonald is available in Eye of the Vortex or Mortal Empires to players playing as the Vampire Coast faction. They just have to research the Infamous Admiral Technology and the lord will be recruitable. He is not available for custom battles or multiplayer.
Burke Black is available in Eye of the Vortex or Mortal Empires to players playing as the Vampire Coast faction. They just have to research the Notorious Admiral Technology and the lord will be recruitable. He is not available for custom battles or multiplayer.
Two Toes Adley is available in Eye of the Vortex or Mortal Empires to players playing as a Vampire Coast faction. Recruitable after researching the Dread Admiral Technology. She is not available for custom battles or multiplayer.

Greenskins[ | ]

Unique Orc Warboss added in The Total Waaagh! Update, accessible through the Greenskins' new Big Thinkin' tech tree.
Unique Goblin Great Shaman added in The Total Waaagh! Update, accessible through the Greenskins' new Big Thinkin' tech tree.

Dwarfs[ | ]

Unique Dwarf Lord with a special trait that causes fear and terror to Greenskins and Skaven

Cross-Faction[ | ]

Unique Dwarf slayer Lord that is recruitable for Bretonnia, Dwarf and Empire factions through the Gotrek & Felix Offer Their Services dilemma/quest marker. He shares exp he gains with other lords and will be replaced by a player chosen lord when his duration runs out. Gotrek is only available as lord in Warhammer II. In Total War: Warhammer III, he is now a legendary hero.

Total War: Warhammer III[ | ]

Kislev[ | ]

Leader of the Kislev ExpeditionKislev Expedition faction and the lord used in The Lost God introductory campaign.

Daemons of Chaos[ | ]

Norsca[ | ]

Unique enemy lord used by the Horde of Kurnz Horde of Kurnz faction during The Lost God campaign. Uses a unique Boyar model and is mounted on a War Mammoth.
Unique lord leading The Gharhars The Gharhars in The Lost God campaign.

Dwarfs[ | ]

All Dwarf factions can gain this unique lord through The Great Book of Grudges mechanic by completing The Elgi Oath-Breaker legendary grudge. He is a lord with a unique trait and skill tree but otherwise looks like a regular Dwarf Lord.

Cross-faction[ | ]

A Unique Wh3 main dae daemon prince 256 Daemons of Chaos lord unlockable by completing The Realm of Chaos campaign and choosing to continue playing after having won. This lord is accessible by every faction, even non-Chaos aligned factions. In Immortal Empires he's a full-fledged legendary lord with his own Warhost of the Apocalypse Warriors of Chaos faction, the Shadow LegionShadow Legion.

Never Implemented[ | ]

Within the game files are several unique lords that were seemingly never added to the game in any usable way.

Warriors of Chaos[ | ]

Since the launch of the first game there has been entries for a generic Lord of Change as a unique lord, but so far only the named lords Azrik the Maze Keeper and Sarthorael the Everwatcher are able playable. It's unclear if this unit was ever intended to be usable or if it was just created to be a mold for the named Lords of Change as the unit has the same stats as Sarthorael. In Total War: Warhammer III the Lord of Change serves as a high tier spellcaster-monster unit for the Tzeentch race while an Exalted Lord of Change is one of the two lord units available to them; but never as a unique lord.

Beastmen[ | ]

The release of the Call of the Beastmen DLC added Graktar to the files, with separate stats from a generic Beastlord. In the lore, he was the leader of the Warherd before Khazrak the One-Eye beat him in battle and broke off one of his horns, then exiled him. A Beastlord named Graktar does appear in the An Eye for An Eye campaign leading the Ripper-Horn Tribe but it's unclear if he uses these stats or those of a generic Beastlord. He also appears in one of Khazrak's quest battles. It's possible he was in consideration to be an unlockable lord for custom battles and multiplayer.

Bretonnia[ | ]

The release of the Realm of the Wood Elves DLC added Armand d'Aquitaine to the files, with separate stats from a generic Bretonnian Lord. He is a character that originated in the Bretonnia army book. He does appear in the Season of Revelation campaign leading the Aquitaine faction, but it's unclear if he uses these stats or those of a generic Lord. He's not playable in any way as you can only play as Wood Elves in that campaign. It's possible he was in consideration to be an unlockable lord, or perhaps in early development he was going to be the third playable Lord instead of Alberic de Bordeleaux.

Dwarfs[ | ]

The release of the Realm of the Wood Elves DLC added Darthon Ironbeard to the files, with separate stats from a generic Dwarf Lord. He is not known to have originated from the lore, and unlike these other characters he does not appear in the game in any form. It's possible he was meant to lead the Karak Ziflin faction during the Season of Revelation campaign, but that wouldn't necessitate him having unique stats. It's possible he was in consideration to be an unlockable lord for custom battles and multiplayer.

Greenskins[ | ]

The release of the Realm of the Wood Elves DLC added Snorko One-Finger to the files, with separate stats from a generic Orc Warboss. He is not known to have originated from the lore. He does appear in the Season of Revelation campaign leading the Skullsmasherz (who have a different ruler in other campaigns), but it's unclear if he uses these stats or those of a generic Orc Warboss. He is not playable in any way as you can only play as Wood Elves in that campaign. It is poosible he was in consideration to be an unlockable lord for custom battles and multiplayer.

See also[ | ]

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