Total War: WARHAMMER Wiki

Vault of Nagash is a Special Landmark in Total War: Warhammer II located in the Black Pyramid of Nagash.

"Deep inside the Pyramid of Nagash is said to be a vault, cursed with Undead magic by the fabled Necromancer himself. Only very few know what secrets it truly holds."

Effects[]

Vampire Counts[]

Vampire Coast[]

  • Income generated: 2000
  • Winds of Magic power reserve: +30 (all armies)
  • Lord recruitment rank +3 (factionwide)
  • Magic resistance: 10% (all armies)
  • Hero recruit rank +3 (all provinces)
  • Vampiric corruption: +50
  • Vampiric corruption in adjacent provinces: +25
  • Provides garrision:

Other[]

  • Winds of Magic power reserve: +30 (all armies)
  • Lord recruit rank +3 (factionwide)
  • Magic resistance: 10% (all armies)
  • Hero recruit rank +3 (all provinces)
  • Vampiric corruption: +20

Building Chain[]

  • Tier III - Vault of Nagash

Strategy[]

The Vault of Nagash causes an excessive amount of vampire corruption to spew forth. Unless the player is able to maintain the uprisings that will happen, it is suggested to not touch the vault at all. If playing as the Followers of Nagash tomb kings faction, the vault is a must have. The followers suffer no issues when faced with vampire corruption, making it worth effort.

When playing as either Vampire Coast, or Vampire counts, the vault is a major benefit. It subjugates the whole pyramid to corruption, spreads to the surrounding area, and gives the pyramid extra defenses. This allows the player to have a stern hold of the northern area of the south lands.