Wanderin' Gits

From Total War: WARHAMMER Wiki
Jump to: navigation, search

Wanderin' Gits is a Dilemma for the Greenskins.

A great migration of da tribes comes to our borders, demandin' shelter and wantin' ta join in da fightin'. Not normally a problem, but dis don't smell right.

Choices[edit | edit source]

Get outta 'ere!

Gits! (3 turns)

  • A great migration has been turned away.
  • Growth: -10 (all provinces)
  • Obedience: +3 (all provinces)


Migration (3 turns)

  • A great migration has arrived at your borders.
  • Growth: +15 (all provinces)
  • Obedience: -3 (all provinces)
  • Recruitment cost: -10% (all armies)

See also[edit | edit source]