| “ | Spill enough blood and the Beasts will surely follow. | „ |
The Wargor is a
Beastmen Hero unit introduced in Total War: Warhammer II with The Silence & The Fury.
Recruitment[]
Unlocked with: Pelt Totem
Description[]
As leaders among the Beastmen, the Wargor demonstrate an intelligence sorely lacking in the Doombull, yet their might and brutality is no less prevalent. Driven by an insatiable lust for battle, they wade into the thick of the fight with mace in hand, and relish in crushing the skulls of their foes. Cruel and ruthless, the Wargor lead with a total disregard for all but the kill. When they ride to war astride the menacing Tuskgor, the enemies of the Beastmen can only tremble with fear.
Attributes[]
Melee Specialist- ▲ Armoured & Shielded: Armoured units can block damage from any source apart from
Armour-Piercing damage.
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - ▲ Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
- ▲ Melee Expert: Melee Experts might have a very strong melee attack or melee defence, or high values in both. Some also have melee-focused skills like Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.
Hero Actions[]
Embed Hero[]
Constant Local Effect[]
Target[]
Character Abilities[]
Active Abilities[]
Campaign only[]
Passive Abilities[]
Campaign only[]
Item Abilities (Multiplayer only)[]
Mounts[]
Talent Tree[]
Strategy[]
The Wargor is melee and support hero similar to the Gorebull, but with different focus points. He is anti-infantry and more mobile on his chariot. His skill tree offers a mild aura (+5 melee def / +4 leadership) benefitting melee units, so he is best used for rear-charging any focus points of the main battle line or helping to attack any foot-based enemy characters.
His skill tree also offers a choice of unique army upgrades giving special powers to a particular unit type: vanguard deployment for bestigors, fear for chariots (and himself), or increases to replenishment and chaos corruption for the whole army. He is thus a key component of a bestigor rush army or chariot army.
Gallery[]
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