Wight King

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Wight King
Wh main vmp wight king.png
Wh main vmp champion.png
FactionVampire Counts
CategoryVampire Counts hero
Unit size1
Icon treasury.png Cost (MP): 1000 (600)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 250
Icon stat health.png Health: 3297
Icon stat morale.png Leadership: 70
Icon stat speed.png Speed: 33
Icon stat attack.png Melee Attack: 34
Icon stat defence.png Melee Defence: 48
Icon stat charge bonus.png Charge Bonus: 15
Resistance missile.png Missile Resistance: 15
Icon stat damage.png Weapon Damage: 260
Modifier icon armour piercing.png Armour-Piercing Damage: 150
Modifier icon bonus vs infantry.png Bonus vs. Infantry: 14
Icon stat speed.png Melee Interval: 4 s
Icon stat range.png Range: 1
Icon stat armour.png
Shielded units will block the following percentage of missile damage from the front Shield: 50%
  • Causes fear.png Can Cause Fear: This unit frightens all enemy units, reducing their Icon stat morale.pngleadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Encourages.png Encourage: This unit provides a Icon stat morale.pngleadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.
  • Undead.png Undead: The unit is Undead (does not rout, immune to terror, becomes unstable when is low).

Wight King is a Vampire Counts melee infantry unit in Total War: Warhammer. Weapons bursting with dark energy, Wight Kings are monstrous fighters, more powerful than a dozen lesser ghouls.

Description[edit | edit source]

Wight Kings are incredibly powerful Undead, almost as hard to destroy as Vampires. Suffused with Dark Magic, a Wight King's weapons shimmer with baleful energy. The merest touch of their spear tip or blade can drain the life from their foes, or slice through flesh and bone with an ease that is frightening to behold. Clad in ancient armour, their flesh all but withered away, there is little for an adversary to cut or stab. Even to stand before one of these skeletal warriors of antiquity takes an extreme effort of will. For these reasons, a Vampire will often charge a Wight King with carrying forth the Undead general's personal banner. Such a duty is often integral to the army's stability, and these indomitable Undead warriors are able to hold aloft the army standard whilst tirelessly striking down one foe after another.

Attributes[edit | edit source]

  • Armoured & Shielded: Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.

Actions[edit | edit source]

  • Training
  • Spread Public Order
  • Discover Under-Cities
  • Assault Garrison
  • Wound Hero
  • Assault Units

Abilities[edit | edit source]

Items[edit | edit source]

Mounts[edit | edit source]

Strategy[edit | edit source]

Click here to add a strategy!

Basically a tanky hero that is good for protecting a weaker spellcaster and can do some good burst melee damage with Heroic Killing blow. Slow on foot, the Skeletal Steed makes him much faster at the cost of armor, and the Barded Skeletal Steed give the armor back at the cost of some speed.

Trivia[edit | edit source]

CA on making the Undead sound undead: "An example of the effects technique would be the Vampire Counts’ Wight King. We use an effect called reverse reverb, which is a technique where you reverse the line, add reverb to it, and then reverse it back. This gives an effect where you almost hear the words – backwards and with reverb – before the word is said, and gives an ethereal, strange sound that you might expect from something undead."[1]

Gallery[edit | edit source]