Yn Edri Eternos is one of the provinces in the world of Warhammer. It is unique in that it contains the Oak of Ages settlement, vital to the Wood Elves win condition and an instant loss if it falls.
Description[]
Yn Edri Eternos, or the Oak of Ages, is the spiritual heart of Athel Loren. The Oak is described as an immensely massive tree, more akin to a mountain made out of root and branch and not entirely anchored in the world of flesh. Its roots are fathomlessly deep, giving home to spirits of the departed.
It was here that the Wood Elf realm was truly founded, and it is here that the yearly rituals of Orion’s death and rebirth see their completion. The Oak itself is a mystery to all save Ariel, the Mage Queen of Athel Loren. The Elves tell how she passes the winter months and times of great hurt within its embrace. However, they do not know whether she does so literally within the body of the tree or in grand halls woven into its roots — certainly, none have the temerity to ask.
It is here, beneath the Oak’s ancient boughs, that countless generations of Athel Loren’s Spellsingers have learned their sorcerous craft. Magic lies heavy about the Oak of Ages, and its aspect subtly changes as the Winds of Magic rise and fall. It is at its most glorious when Ghyran sweeps through the forest, and at its most twisted and sinister when Shyish is ascendant. Few artefacts forged by mortal races contain as much magical power as a single acorn from the Oak’s branches. Many a Spellsinger that travels the lands beyond Athel Loren does so with such a treasure bound tight above her heart to serve as a protective charm, a lodestone to hearth and home and, at desperate need, a reserve of power.
Many Elves believe that the fate of the Oak of Ages governs not only the rest of Athel Loren, but of their entire race also. For this reason, no matter how terrible the times become, or how dire the peril facing them, the Wood Elves will never suffer invaders to despoil the Oak of Ages.
Settlements[]
The Old World[]
Settlement | Type | Port | Starting faction | Resources | Special buildings |
---|---|---|---|---|---|
The Oak of Ages | Province capital | Wood Elves (if playing as Wood Elves) Argwylon (if playing as Argwylon) |
Oak of Ages |
The Season of Revelation[]
Settlement | Type | Port | Starting faction | Resources | Special buildings |
---|---|---|---|---|---|
The Oak of Ages | Province capital | Wood Elves (if playing as Wood Elves) Argwylon (if playing as Argwylon) |
Oak of Ages |
Mortal Empires[]
Settlement | Type | Port | Starting faction | Resources | Special buildings |
---|---|---|---|---|---|
The Oak of Ages | Province capital | Talsyn (if playing as Talsyn, Wargrove of Woe or a non-Wood Elf faction) Argwylon (if playing as Argwylon) Heralds of Ariel (if playing as Heralds of Ariel) |
Oak of Ages unique settlement chain Oak of Ages (Pacified) Scorched Oak |
Immortal Empires[]
Settlement | Type | Port | Climate | Starting faction | Resources | Special buildings |
---|---|---|---|---|---|---|
The Oak of Ages | Province capital | ![]() |
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Oak of Ages unique settlement chain Oak of Ages (Pacified) Scorched Oak |
Limitations[]
In The Old World campaign, it can only be settled by Wood Elves. Only the Oak of Ages building can be constructed there.
Forest healing mechanic[]
The reward for healing this magical forest is increased growth; reduced unit upkeep; reduced Deeproots teleportation cooldown.
Nearby Heathlands: Karak Bhufdar, Quenelles, Karak Azgaraz, Castle Carcassonne, Fester Spike, Parravon, Karak Norn.
Other magical forests[]
- The Witchwood
- Gaean Vale
- Gryphon Wood
- Forest of Gloom
- The Sacred Pools
- Heart of the Jungle
- Laurelorn Forest
- The Haunted Forest
- Jungles of Chi'an
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