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General data
TypePlayable faction
CampaignsEye of the Vortex
Mortal Empires
Starting territoryDepends on campaign
For other uses, see Yvresse (disambiguation).

Yvresse is a playable High Elves faction, led by Eltharion. They were introduced in Total War: Warhammer II with The Warden and the Paunch DLC.

Description[edit | edit source]

The Kingdom of Yvresse is the land of mists. It encompasses not only a sizable part of eastern Ulthuan, but also the islands of the Eastern Ocean.

The mainland of Yvresse is a wild coastline, fringed by deep coniferous forests. Long fjords thrust inland from the coast. The forests tumble down the mist-shrouded valleys right to the water's edge. The foothills of the Annulii march off to form distant peaks that tower dramatically into the clouds.[5] Yvresse is the least densely populated kingdom of Ulthuan, and by those Elves from other realms, it is often considered a bleak coastal realm, and less than lovely – but to those who call it their home, the towering cliffs and soaring sea birds are sights as fine as any to be seen on the continent of Ulthuan.[1a]

To the east of the mainland are the Shifting Isles. This is an area shrouded in legend, where ancient spells of illusion shield the eastern coast of Ulthuan from intruders. The whole area is wreathed in mists, and within these billowing clouds, strange and terrifying things are often seen; whether these are the products of men's ensorcelled imaginations or whether they actually exist is something not often discussed. However, the Shifting Isles definitely live up to their name, and each is seldom encountered twice in the same spot. This creates treacherous mazes of shoals and sandbars which can confuse even High Elf sailors.

Yvresse has only one major city: Tor Yvresse, a metropolis as beautiful and grand as any of the Elven cities of old. Sadly, its glory days are long past. Many of the old mansions are uninhabited, and the great amphitheatres are silent and empty. The walls of the city are mighty and deep, but there are never enough warriors to man them, and many wonder if the city could withstand another serious invasion.

The people of this land raise regiments of some of the most determined and steadfast warriors in Ulthuan, as befits the homeland of Eltharion and so many other paladins. The favoured weapon is the spear, and the warriors fight shoulder to shoulder with almost unshakable discipline.

Though Dark Elf raiders seldom travel so far around Ulthuan to beach their dread vessels upon Yvresse'e shores, the warriors of the realm must always be on guard. The sorcerous mists that blanket field and fen have ever been the haunt of Daemons, and both arrow and spear must be eternally ready to cast them back into the void. The soldiery of Yvresse is therefor of a grimmer cast of mind than warriors from other lands, for their eyes have borne witness to much that mortal creatures were not meant to see. Thus have the warriors of Yvresse gained a reputation for holding the line where others do not, a glimmer of deeper resolve forged in battle against the most unearthly of foes.

Starting territory[edit | edit source]

Yvresse has a dynamic start position, meaning that which settlements they control and where their armies are, changes depending on which faction you are playing as.

Eye of the Vortex[edit | edit source]

Mortal Empires[edit | edit source]

Faction Effects[edit | edit source]

  • Has access to Dungeon of Athel Tamarha
  • Can spread Mists of Yvresse, cloaking Eltharion and his allies' lands in a defensive shroud
  • Diplomatic relations -80 with Greenskins
  • Recruit rank +3 with Spear infantry and Ranger units

In Battle[edit | edit source]

Between Faction and Lord Effects, Spear infantry under this faction gain recruit rank, leadership and melee defence, making them much tankier and more efficient fighters.

Has 1 use of The Warden's Cage ability in each battle which give -48 Melee attack, -60 armour to an enemy lord and stops them from being able to move for the duration. If killed during this time, they will be captured and put into the Dungeon of Athel Tamarha.

In Campaign[edit | edit source]

Mists of Yvresse

Dungeon of Athel Tamarha

Ladrielle's Blessings

Victory Objectives[edit | edit source]

Eye of the Vortex[edit | edit source]

Vortex Victory[edit | edit source]

Domination Victory[edit | edit source]

  • ?
  • Maintain control of 50 province(s), either by direct ownership or through vassals and military allies.

Mortal Empires[edit | edit source]

Short Campaign Victory[edit | edit source]

Long Campaign Victory[edit | edit source]

  • ?

Diplomacy[edit | edit source]

Diplomatic traits[edit | edit source]

  • Guardian
  • Ardent
  • Diplomatic

Starting agreements[edit | edit source]

Eye of the Vortex[edit | edit source]

Mortal Empires[edit | edit source]

Strategy[edit | edit source]

Click here to add a strategy!

Trivia[edit | edit source]

  • Yvresse is the first target and threat to Aranessa when playing as her. Invading Ulthuan can be an easy way of being drawn into difficult fights with Tyrion and Alarielle eventually, so it may be best to sack and raze settlements before moving on.