“ | Zhatan’s cruelty knows no bounds, for he is the most pitiless warrior ever to have trodden upon the blackened earth of Zharr. | „ |
Zhatan the Black is a Chaos Dwarfs Legendary Lord unit introduced in Total War: Warhammer III with Forge of the Chaos Dwarfs. In campaign, he leads
The Warhost of Zharr.
Description[]
Acts of the most cruel and heartless nature are everyday occurrences in the Plain of Zharrduk. Thousands of slaves endure unimaginable agonies in the pits of Zharr, mining out the poisonous wealth amidst choking fumes and impenetrable darkness. In the workshops of Zharr-Naggrund untold labourers are worked to death in their chains so that their masters can enjoy a lifetime of ease. The Hobgoblin overseers in the Vale of Woe beat their pitiful charges so that their flesh hangs from their backs like bloodied rags. Even amongst such wanton cruelty there is one whose deeds of brutality are remarkable: Zhatan the Black, Commander of the Tower of Zharr.
Attributes[]
Axe Infantry
- ▲ Armoured & Shielded: Armoured units can block damage from any source apart from
Armour-Piercing damage.
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
- ▲ Melee Expert: Melee Experts might have a very strong melee attack or melee defence, or high values in both. Some also have melee-focused skills like Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.
- ▲ Charge Defence Against All: When standing and bracing against a charge this unit will negate the enemy's
charge bonus.
Unit Abilities[]
Active Abilities[]
Campaign only[]
Passive Abilities[]
Campaign only[]
Item Abilities[]
Unique Items[]
Mounts[]
Campaign starting units[]
The Realm of Chaos[]
Immortal Empires[]
Lord effects[]
Casualties captured post-battle: +15% (
Lord's army)
Local recruitment capacity: +1 (local province)
Ability: "Sadistic Snare"
Character traits[]
Personal trait[]
Labour Master: Some go without question, some require "persuasion" and others brutal coercion, but in the end they will all go to serve Hashut one way or another.
Casualties captured post-battle: +15% (
Lord's army)
Local recruitment capacity: +1 (local province)
Ability: "Sadistic Snare"
Defeat trait[]
Laboured: It's ironic that Zhatan the Cruel, surely one of the cruellest who's ever lived, has been cruelly killed. Oh well, if you will insist on living by the sword...
Talent Tree[]
Strategy[]
Zhatan serves as the Melee legendary lord of the Chaos Dwarfs. With plenty of armor and a shield, Zhatan can easily hold his own against many foes. Zhatan has formidable melee stats as well, making him a worthy opponent for many lords. Zhatan's main strength is his Sadistic Snare ability. When casted on a lord or hero it lowers their armor considerably and prevents them from moving. This allows Zhatan to easily kill any foe who tries to flee him, gun them down with the powerful missile units of the Chaos Dwarves or at the very least make sure they don't come back.
Gallery[]
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Promotional
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Concept Art
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Full Artwork